Heliokopis, neutral male gnomish Wizard ------------ |........:.| .........@f| ---- ------- [Heliokopi the Evoker] St9 Dx12 Co11 In15 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Armor identification only worked 15 times out of 17 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 92% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 68% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44070 Monster spawn increase reached its maximum at turn 91560 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 147340 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: troll (freq bonus 8) The monster species that spawned more often: werekraken (freq bonus 10) The monster species that spawned more often: nexus warp patch (freq bonus 22) The monster species that spawned more often: fire toad (freq bonus 11) The monster species that spawned more often: nasty vortex (freq bonus 24) The monster species that spawned more often: Antonia (freq bonus 10) The monster species that spawned more often: honey wasp (freq bonus 20) The monster species that spawned more often: Juen's leather peep-toe (freq bonus 11) The monster species that spawned more often: Desert Dwarf (freq bonus 20) The monster species that spawned more often: floating mimic (freq bonus 10) The monster species that spawned more often: legendary hobbit rogue (freq bonus 10) The monster species that spawned more often: romulanian soldier (freq bonus 12) The monster species that spawned more often: Liselotte's soft sneaker (freq bonus 24) The monster species that spawned more often: Heike's hugging boot (freq bonus 10) The monster species that spawned more often: hill giant shaman (freq bonus 10) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 9) The monster species that spawned more often: numb trove (freq bonus 10) The monster species that spawned more often: moroi (freq bonus 10) The monster species that spawned more often: water skeleton (freq bonus 10) The monster species that spawned more often: big rhaumbusun (freq bonus 9) The monster species that spawned more often: weeping archangel (freq bonus 9) The monster species that never randomly spawned: writhing mass of primal chaos The monster species that never randomly spawned: arctic fern sprout The monster species that never randomly spawned: skull druj The monster species that never randomly spawned: Wrath of the RNG The monster species that never randomly spawned: dimensional portal The monster species that never randomly spawned: larva The monster species that never randomly spawned: controlled trove The monster species that never randomly spawned: river goblin The monster species that never randomly spawned: merlion The monster species that never randomly spawned: fierce kalidah The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: bubblebeam (encased) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 5) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 26) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 32) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 6) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 25) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 11) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 2) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 12) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 9) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 9) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 4) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 38) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 17) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 4) Next attribute increase check would have come at turn 314 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (45) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...