Heliokopis, neutral male gnomish Wizard ----------- ..........| |@f.......| |d........| .d.......| ---.......| .......| ......| ......| ...... ------ [Heliokopi the Evoker] St9 Dx8 Co8 In13 Wi10 Ch12 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 54% chance Scroll drop chance was reduced to 71% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12533 Monster spawn increase reached its maximum at turn 48173 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2710531 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: elven vampire (freq bonus 10) The monster species that spawned more often: sulfur growth (freq bonus 3) The monster species that spawned more often: undead lunatic (freq bonus 5) The monster species that spawned more often: arctic wonderer (freq bonus 18) The monster species that spawned more often: coin turret (freq bonus 6) The monster species that spawned more often: flesh archer (freq bonus 10) The monster species that spawned more often: healing fungus (freq bonus 4) The monster species that spawned more often: Victoria (freq bonus 16) The monster species that spawned more often: crater colony (freq bonus 2) The monster species that spawned more often: pale colony (freq bonus 4) The monster species that spawned more often: dark yeek (freq bonus 14) The monster species that spawned more often: shayateen lord (freq bonus 4) The monster species that spawned more often: alien pod (freq bonus 6) The monster species that spawned more often: auror (freq bonus 3) The monster species that spawned more often: reloading turret (freq bonus 8) The monster species that spawned more often: black ape (freq bonus 6) The monster species that spawned more often: Carmilla (freq bonus 4) The monster species that spawned more often: unidentified kobold shaman (freq bonus 3) The monster species that spawned more often: devilish potato (freq bonus 10) The monster species that spawned more often: spike force fungus (freq bonus 4) The monster species that never randomly spawned: gangrenous wyrm The monster species that never randomly spawned: spiked devil The monster species that never randomly spawned: apparition The monster species that never randomly spawned: undead samurai The monster species that never randomly spawned: clear centipede The monster species that never randomly spawned: mutated battle bunny The monster species that never randomly spawned: grontah sephirah The monster species that never randomly spawned: young mercurial dragon The monster species that never randomly spawned: uvuudaum The monster species that never randomly spawned: nature lady The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 30) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 17) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 19) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 18) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 14) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 73) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 9) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 16) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 88) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 2) Next attribute increase check would have come at turn 161 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...