Heliokopis, neutral male gnomish Wizard ------ |....| |.f..| |.@..| |....| +.*..| ------ [Heliokopi the Evoker] St5 Dx11 Co14 In19 Wi9 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 33 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 37% chance Scroll drop chance was reduced to 75% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20228 Monster spawn increase reached its maximum at turn 55429 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 81122 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: baby platinum dragon (freq bonus 8) The monster species that spawned more often: blake stone jelly (freq bonus 7) The monster species that spawned more often: crystal warp fungus (freq bonus 30) The monster species that spawned more often: mean nurse (freq bonus 4) The monster species that spawned more often: cyberdemon (freq bonus 18) The monster species that spawned more often: slime ghost (freq bonus 3) The monster species that spawned more often: greener ape (freq bonus 3) The monster species that spawned more often: ultramarine fungus (freq bonus 2) The monster species that spawned more often: taliban militia (freq bonus 2) The monster species that spawned more often: loudspeaker (freq bonus 10) The monster species that spawned more often: rifleman (freq bonus 4) The monster species that spawned more often: Pondrewanon (freq bonus 8) The monster species that spawned more often: eye druj (freq bonus 3) The monster species that spawned more often: blabbering otaku (freq bonus 6) The monster species that spawned more often: flint lich (freq bonus 16) The monster species that spawned more often: Gravity Kop (freq bonus 2) The monster species that spawned more often: killer hydra (freq bonus 14) The monster species that spawned more often: Grazzt (freq bonus 3) The monster species that spawned more often: Ruea's block-heeled combat boot (freq bonus 4) The monster species that spawned more often: coral draconian (freq bonus 14) The monster species that never randomly spawned: exploding jackal The monster species that never randomly spawned: cave troll The monster species that never randomly spawned: darkness given hunger The monster species that never randomly spawned: butterfree The monster species that never randomly spawned: tunneling worm The monster species that never randomly spawned: nightcreeper The monster species that never randomly spawned: team bullies The monster species that never randomly spawned: Medusa The monster species that never randomly spawned: fugu fish The monster species that never randomly spawned: crawling eye The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 185) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 36) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 7) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 18) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 13) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 17) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 18) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 15) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 12) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 87) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 55) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 4) Next attribute increase check would have come at turn 2089 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (367) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...