Heliokopis, neutral male gnomish Wizard -------- |.....@| |.....f| |......| |...... ---+---- [Heliokopi the Evoker] St7 Dx13 Co14 In21 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 196 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23056 Monster spawn increase reached its maximum at turn 66410 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 931620 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: cat or other feline (freq bonus 4) The monster species that spawned more often: potion mimic (freq bonus 28) The monster species that spawned more often: 9.‰Å{ (freq bonus 5) The monster species that spawned more often: imba water elemental (freq bonus 12) The monster species that spawned more often: guardian nymph (freq bonus 12) The monster species that spawned more often: healing gremlin (freq bonus 5) The monster species that spawned more often: Vera's ice-cold sneaker (freq bonus 32) The monster species that spawned more often: sucker force fungus (freq bonus 10) The monster species that spawned more often: big dog (freq bonus 6) The monster species that spawned more often: cobra (freq bonus 10) The monster species that spawned more often: invisible warp fungus (freq bonus 18) The monster species that spawned more often: Genjuro (freq bonus 14) The monster species that spawned more often: smart penetrator (freq bonus 5) The monster species that spawned more often: rust digger (freq bonus 6) The monster species that spawned more often: furious mushroom (freq bonus 7) The monster species that spawned more often: Lady Tokimi (freq bonus 6) The monster species that spawned more often: drone force fungus (freq bonus 16) The monster species that spawned more often: smoke clan (freq bonus 5) The monster species that spawned more often: persian girl (freq bonus 6) The monster species that spawned more often: ogre ego lord (freq bonus 9) The monster species that spawned more often: hidden barbed devil (freq bonus 7) The monster species that never randomly spawned: Anastasia's sneaker The monster species that never randomly spawned: honey wasp The monster species that never randomly spawned: thorned hulk The monster species that never randomly spawned: shadow wraith The monster species that never randomly spawned: leprelich The monster species that never randomly spawned: corpse shredder The monster species that never randomly spawned: roommate's almost lover The monster species that never randomly spawned: rock lizard The monster species that never randomly spawned: steel maggot The monster species that never randomly spawned: young adult water dragon The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: dark magic whistle (whistle) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 18) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 5) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 5) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 3) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 14) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 93) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 2) Next attribute increase check would have come at turn 361 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (486) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...