Heliokopis, neutral male gnomish Wizard -------------- |............| |...........f+ |.$.........@| -----------#-- [Heliokopi the Evoker] St9 Dx13 Co17 In20 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 35 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 53% Ring drop chance was reduced to 63% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45305 Monster spawn increase reached its maximum at turn 79656 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 833550 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: dreadful soul (freq bonus 3) The monster species that spawned more often: bright violet growth (freq bonus 5) The monster species that spawned more often: trelon (freq bonus 8) The monster species that spawned more often: paper golem (freq bonus 4) The monster species that spawned more often: Jessica's stiletto boot (freq bonus 10) The monster species that spawned more often: taker fungus (freq bonus 14) The monster species that spawned more often: crater fungus (freq bonus 12) The monster species that spawned more often: egyptian pharao (freq bonus 12) The monster species that spawned more often: little wild pig (freq bonus 6) The monster species that spawned more often: dwarf ruler (freq bonus 8) The monster species that spawned more often: Daniel (freq bonus 5) The monster species that spawned more often: giant brown locust (freq bonus 8) The monster species that spawned more often: cursed force fungus (freq bonus 10) The monster species that spawned more often: werepiranha (freq bonus 8) The monster species that spawned more often: novice lich (freq bonus 12) The monster species that spawned more often: egyptian pope (freq bonus 12) The monster species that spawned more often: giant urchin (freq bonus 10) The monster species that spawned more often: parrot chick (freq bonus 8) The monster species that spawned more often: nautilus steersman (freq bonus 4) The monster species that spawned more often: goldfish (freq bonus 12) The monster species that never randomly spawned: petty acehack horror The monster species that never randomly spawned: blue force patch The monster species that never randomly spawned: devteam horror The monster species that never randomly spawned: paralyzing sphere The monster species that never randomly spawned: locksmith The monster species that never randomly spawned: cyan mold The monster species that never randomly spawned: banished potatoes The monster species that never randomly spawned: weary-looking traveler The monster species that never randomly spawned: hobbit master thief The monster species that never randomly spawned: zombie baddie The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 12) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 18) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 17) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 16) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 31) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 74) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 8) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 7) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 59) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 1) Next attribute increase check would have come at turn 2001 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1628) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...