Heliokopis, neutral male gnomish Wizard -.--+-- |....)| |@f...| +.....| |...... ------- [Heliokopi the Evoker] St10 Dx11 Co12 In13 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 18 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 64% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22321 Monster spawn increase reached its maximum at turn 71181 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 92796 The monster class that cannot be genocided was gremlin Today, this monster class was always generated invisible: lich The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: sand barrier (freq bonus 2) The monster species that spawned more often: porter python (freq bonus 3) The monster species that spawned more often: petty statue gargoyle (freq bonus 2) The monster species that spawned more often: hairy horror (freq bonus 2) The monster species that spawned more often: taliban militia (freq bonus 7) The monster species that spawned more often: gazer homunculus (freq bonus 4) The monster species that spawned more often: moon-elf (freq bonus 8) The monster species that spawned more often: digging nymph (freq bonus 6) The monster species that spawned more often: Kira Yoshinaka, bane of the Ako (freq bonus 6) The monster species that spawned more often: vampire spawn (freq bonus 4) The monster species that spawned more often: camo rust monster (freq bonus 6) The monster species that spawned more often: dark sage (freq bonus 3) The monster species that spawned more often: thresher (freq bonus 2) The monster species that spawned more often: undead medium (freq bonus 8) The monster species that spawned more often: jelly bee (freq bonus 6) The monster species that spawned more often: large mimic (freq bonus 8) The monster species that spawned more often: glowing fungus (freq bonus 7) The monster species that spawned more often: blue firebird (freq bonus 6) The monster species that spawned more often: space wasp (freq bonus 6) The monster species that spawned more often: goblin pyro (freq bonus 4) The monster species that never randomly spawned: doraemon The monster species that never randomly spawned: golden fungus The monster species that never randomly spawned: Wolf-Man The monster species that never randomly spawned: JNR The monster species that never randomly spawned: aquatic hound The monster species that never randomly spawned: wobbly jelly The monster species that never randomly spawned: two of spades The monster species that never randomly spawned: bandersnatch The monster species that never randomly spawned: giant fire termite The monster species that never randomly spawned: spiny The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 7) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 12) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 12) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 21) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 18) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 10) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 4) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 10) Next attribute increase check would have come at turn 1932 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (232) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...