Heliokopis, neutral male gnomish Wizard -------- -......| |......| |..{...| |......| |...@..| |..f...| .:...... |......| -------- [Heliokopi the Evoker] St8 Dx20 Co11 In20 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 24 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 72% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 57% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10764 Monster spawn increase reached its maximum at turn 51109 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 738816 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: humanoid (freq bonus 6) The monster species that spawned more often: eye of the unknown god (freq bonus 8) The monster species that spawned more often: jedi (freq bonus 7) The monster species that spawned more often: vietnamese girl (freq bonus 14) The monster species that spawned more often: decomposer (freq bonus 8) The monster species that spawned more often: snotling (freq bonus 40) The monster species that spawned more often: fire bug (freq bonus 28) The monster species that spawned more often: Jannik (freq bonus 10) The monster species that spawned more often: loonie jackal (freq bonus 16) The monster species that spawned more often: nix (freq bonus 8) The monster species that spawned more often: printer daemon (freq bonus 9) The monster species that spawned more often: young adult white dragon (freq bonus 28) The monster species that spawned more often: jumping school eel (freq bonus 11) The monster species that spawned more often: toxic patch (freq bonus 7) The monster species that spawned more often: black smasher (freq bonus 8) The monster species that spawned more often: drearmy ant (freq bonus 10) The monster species that spawned more often: sludge force fungus (freq bonus 8) The monster species that spawned more often: earth spirit (freq bonus 14) The monster species that spawned more often: pit lich (freq bonus 12) The monster species that spawned more often: yellow ogre (freq bonus 20) The monster species that spawned more often: sanctimonious-looking preacher (freq bonus 8) The monster species that never randomly spawned: crunchy stalk The monster species that never randomly spawned: The Invisible Man The monster species that never randomly spawned: adult leviathan The monster species that never randomly spawned: cantor The monster species that never randomly spawned: real fumblebee The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: ice permamimic The monster species that never randomly spawned: shiver The monster species that never randomly spawned: pricolic The monster species that never randomly spawned: Daemon The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 18) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 4) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 26) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 14) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 9) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 7) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 7) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 61) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 83) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 8) Next attribute increase check would have come at turn 1144 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1633) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...