Heliokopis, neutral male gnomish Wizard -+-.-- --.....-- |.......| |.......| |......@. --....f-- ------ [Heliokopi the Evoker] St7 Dx13 Co13 In10 Wi6 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 349 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 147 Amulet drop chance was reduced to 99% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45437 Monster spawn increase reached its maximum at turn 81231 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 283433 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: undead assassin (freq bonus 8) The monster species that spawned more often: young adult red dragon (freq bonus 8) The monster species that spawned more often: thorned hulk (freq bonus 26) The monster species that spawned more often: lamia (freq bonus 4) The monster species that spawned more often: elf-lord rogue (freq bonus 12) The monster species that spawned more often: vulnerability turret (freq bonus 4) The monster species that spawned more often: porter wind fungus (freq bonus 16) The monster species that spawned more often: time warp patch (freq bonus 8) The monster species that spawned more often: unreal warp fungus (freq bonus 5) The monster species that spawned more often: watcher geist (freq bonus 4) The monster species that spawned more often: golbat (freq bonus 16) The monster species that spawned more often: vodka drinker (freq bonus 5) The monster species that spawned more often: turned shaman (freq bonus 8) The monster species that spawned more often: psycho rubber (freq bonus 10) The monster species that spawned more often: agate growth (freq bonus 10) The monster species that spawned more often: nondescript fungus (freq bonus 15) The monster species that spawned more often: deinonychus (freq bonus 3) The monster species that spawned more often: giant pink ant (freq bonus 8) The monster species that spawned more often: mini chickatrice (freq bonus 3) The monster species that spawned more often: warty fungus (freq bonus 10) The monster species that never randomly spawned: air elemental The monster species that never randomly spawned: animated limb The monster species that never randomly spawned: regenerating mind flayer The monster species that never randomly spawned: kobold The monster species that never randomly spawned: glittergold The monster species that never randomly spawned: mud kobold The monster species that never randomly spawned: nondescript force patch The monster species that never randomly spawned: Lisa's block-heeled combat boot The monster species that never randomly spawned: ice spaceship The monster species that never randomly spawned: blink dog The monster class that always generated with extra speed: trove The monster class that more likely to generate with musable stuff: worm The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 53) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 20) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 7) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 43) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 11) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 3) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 5) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 109) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 67) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 3) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this trap was always invisible: DSTW trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 1) Next attribute increase check would have come at turn 1380 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (248) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...