Heliokopis, neutral male gnomish Wizard ---------------- ........@....... |........f.....| |............... ----.----------- [Heliokopi the Evoker] St4 Dx13 Co8 In15 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Spellbook identification only worked 2 times out of 18 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 51% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 85% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17942 Monster spawn increase reached its maximum at turn 37876 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 999540 The monster class that cannot be genocided was centaur The monster class that was spawned more often: humanoid (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: tower master (freq bonus 9) The monster species that spawned more often: steam-powered shotgun sentry (freq bonus 8) The monster species that spawned more often: Krooella the Kobold Queen (freq bonus 16) The monster species that spawned more often: dark zealot (freq bonus 10) The monster species that spawned more often: archangel victrebell (freq bonus 10) The monster species that spawned more often: shadow wraith (freq bonus 3) The monster species that spawned more often: hydra turret (freq bonus 6) The monster species that spawned more often: dead potato (freq bonus 4) The monster species that spawned more often: black sentai (freq bonus 2) The monster species that spawned more often: mediator (freq bonus 5) The monster species that spawned more often: forest goblin (freq bonus 4) The monster species that spawned more often: Tomoka Kayahara (freq bonus 5) The monster species that spawned more often: porter styx vortex (freq bonus 4) The monster species that spawned more often: giant tool trove (freq bonus 2) The monster species that spawned more often: moon vampire (freq bonus 5) The monster species that spawned more often: killertrice (freq bonus 6) The monster species that spawned more often: undead officer (freq bonus 6) The monster species that spawned more often: Annemarie (freq bonus 8) The monster species that spawned more often: lightningjaw (freq bonus 4) The monster species that spawned more often: undead templar (freq bonus 8) The monster species that never randomly spawned: tear growth The monster species that never randomly spawned: decaying permamimic The monster species that never randomly spawned: soft boiled eggman The monster species that never randomly spawned: petty pink sentai The monster species that never randomly spawned: fire troll The monster species that never randomly spawned: dimensional access automaton The monster species that never randomly spawned: lawn cattle The monster species that never randomly spawned: Eternal Evil The monster species that never randomly spawned: master couatl The monster species that never randomly spawned: rowdy dog The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 28) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 77) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 18) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 34) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 14) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 9) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 48) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 25) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 20) Next attribute increase check would have come at turn 104 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1154) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...