Heliokopis, neutral male gnomish Wizard -------- |......| |..G.... |......| |......+ |...f@.| |......| |......| -------- [Heliokopi the Evoker] St9 Dx15 Co15 In10 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 339 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 40% chance Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40655 Monster spawn increase reached its maximum at turn 70947 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2957386 The monster class that cannot be genocided was nemese The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: horned demon (freq bonus 5) The monster species that spawned more often: mirror monster (freq bonus 2) The monster species that spawned more often: giant centipede (freq bonus 8) The monster species that spawned more often: greenish beetle (freq bonus 3) The monster species that spawned more often: Simone (freq bonus 5) The monster species that spawned more often: yukinko (freq bonus 3) The monster species that spawned more often: monster lizard (freq bonus 4) The monster species that spawned more often: Katia (freq bonus 3) The monster species that spawned more often: high patch (freq bonus 2) The monster species that spawned more often: bastard (freq bonus 6) The monster species that spawned more often: Luisa's hugging boot (freq bonus 8) The monster species that spawned more often: blake stone jelly (freq bonus 5) The monster species that spawned more often: romulanian soldier (freq bonus 14) The monster species that spawned more often: hidden kobold (freq bonus 11) The monster species that spawned more often: Vanessa's thick lady shoe (freq bonus 3) The monster species that spawned more often: mind growth (freq bonus 8) The monster species that spawned more often: Florella (freq bonus 6) The monster species that spawned more often: plasma patch (freq bonus 7) The monster species that spawned more often: petty giant spider (freq bonus 6) The monster species that spawned more often: Vladimir the Master Vampire (freq bonus 24) The monster species that never randomly spawned: lilac force fungus The monster species that never randomly spawned: super ape The monster species that never randomly spawned: The high-heel loving asian girl her heels The monster species that never randomly spawned: zombified ape The monster species that never randomly spawned: abnormal fungus The monster species that never randomly spawned: real dwarven warrior The monster species that never randomly spawned: Heike's hugging boot The monster species that never randomly spawned: pale warp fungus The monster species that never randomly spawned: cryo archer The monster species that never randomly spawned: swamp kobold The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 3) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 8) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 13) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 39) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 86) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 9) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 7) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 6) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 98) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 80) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 2) Next attribute increase check would have come at turn 1435 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (558) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...