Heliokopis, neutral male gnomish Wizard --.----- |.f.$... |.@....| |...+..| -------- [Heliokopi the Evoker] St3 Dx11 Co10 In8 Wi4 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 47 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 91% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 58% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19679 Monster spawn increase reached its maximum at turn 78471 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 679086 The monster class that cannot be genocided was lizard Today, this monster class was always generated invisible: human or elf The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: Rock-N-Roll King (freq bonus 4) The monster species that spawned more often: porter elf (freq bonus 3) The monster species that spawned more often: hobbit mummy (freq bonus 3) The monster species that spawned more often: dancing flame (freq bonus 5) The monster species that spawned more often: forest hulk (freq bonus 4) The monster species that spawned more often: glowing fungus (freq bonus 3) The monster species that spawned more often: emu (freq bonus 9) The monster species that spawned more often: muzzle fiend (freq bonus 7) The monster species that spawned more often: torment worm (freq bonus 3) The monster species that spawned more often: bright white growth (freq bonus 12) The monster species that spawned more often: samurai (freq bonus 4) The monster species that spawned more often: umbra growth (freq bonus 2) The monster species that spawned more often: giant snow bat (freq bonus 4) The monster species that spawned more often: jubjub bat (freq bonus 3) The monster species that spawned more often: jazzy hands (freq bonus 4) The monster species that spawned more often: giant food trove (freq bonus 3) The monster species that spawned more often: venom lich (freq bonus 3) The monster species that spawned more often: stupid bully (freq bonus 3) The monster species that spawned more often: shimmering growth (freq bonus 11) The monster species that spawned more often: spider globe (freq bonus 6) The monster species that never randomly spawned: kickboxing girl The monster species that never randomly spawned: supreme metroid The monster species that never randomly spawned: petty Uruk-hai The monster species that never randomly spawned: steam-powered shotgun sentry The monster species that never randomly spawned: smart piercer The monster species that never randomly spawned: mumbling spirit The monster species that never randomly spawned: Axel The monster species that never randomly spawned: fiery nymph The monster species that never randomly spawned: karmic fungus The monster species that never randomly spawned: copperhead snake The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 7) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 7) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 159) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 16) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 76) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 15) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 7) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 9) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 6) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 11) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 96) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 12) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 5) Next attribute increase check would have come at turn 650 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (121) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...