Heliokopis, neutral male gnomish Wizard ------- |...... |.@...| ...f..| ------- [Heliokopi the Evoker] St9 Dx13 Co16 In9 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 160 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 70% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 99375 Monster spawn increase reached its maximum at turn 114866 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 936078 The monster class that cannot be genocided was grue The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: giant shimmering ant (freq bonus 8) The monster species that spawned more often: freezer nymph (freq bonus 4) The monster species that spawned more often: undead fish (freq bonus 8) The monster species that spawned more often: ogre on crack (freq bonus 6) The monster species that spawned more often: unmaker (freq bonus 28) The monster species that spawned more often: livingstone (freq bonus 3) The monster species that spawned more often: voodoo fetish (freq bonus 8) The monster species that spawned more often: rougelike (freq bonus 16) The monster species that spawned more often: agent black colony (freq bonus 10) The monster species that spawned more often: platinum growth (freq bonus 6) The monster species that spawned more often: ace of hearts (freq bonus 4) The monster species that spawned more often: hobbit on crack (freq bonus 20) The monster species that spawned more often: lurker (freq bonus 8) The monster species that spawned more often: psychic spore (freq bonus 10) The monster species that spawned more often: six of clubs (freq bonus 8) The monster species that spawned more often: undead supermarket cashier (freq bonus 6) The monster species that spawned more often: threshold mushroom (freq bonus 8) The monster species that spawned more often: dementor troll (freq bonus 5) The monster species that spawned more often: kancho assassin (freq bonus 8) The monster species that spawned more often: little tyrannosaurus (freq bonus 6) The monster species that never randomly spawned: werevortex The monster species that never randomly spawned: eastern rabbit The monster species that never randomly spawned: hairy stalk The monster species that never randomly spawned: ball of light The monster species that never randomly spawned: censor The monster species that never randomly spawned: Cait the cat The monster species that never randomly spawned: Ippo Makunoichi The monster species that never randomly spawned: medium generator The monster species that never randomly spawned: gnome badass The monster species that never randomly spawned: giant pink mouse The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 22) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 26) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 19) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 12) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 15) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 3) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 1) Next attribute increase check would have come at turn 901 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (166) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...