Heliokopis, neutral male gnomish Wizard ------- |aa.a.| |aaaa.| -aa.aa- |aaaaa| |a@aaa| |aaaaa| |aaaaa| |aaaaa| |.aaaa| |.aaaa| |aaaaa| |aaaaa| |aaaaa| |aaaaa| -aaaaa+ |.aaaa| |aaaaa| ------- [Heliokopi the Thaumaturge] St14 Dx19 Co12 In25 Wi8 Ch11 WizGnoMalNeu Dlvl:5 $283 HP-1(81) Pw97(97) AC3 Exp7 T2289 Latest messages The wombat kicks you! [-2 -> 12] Warning: HP low! The wombat bites you! [-2 -> 10] Warning: HP low! You kill the wombat! You enter a strange hive! The migo warrior stings you! [-1 -> 12] Warning: HP low! The migo warrior bites you! Wizard, your life force is running out. [-5 -> 7] Warning: HP low! The migo warrior stings you! [-3 -> 4] Warning: HP low! The migo warrior bites you! You die... Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 53 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 76% chance Wand drop chance was reduced to 92% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13761 Monster spawn increase reached its maximum at turn 54868 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 284040 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: lead statue (freq bonus 12) The monster species that spawned more often: clanking chains (freq bonus 10) The monster species that spawned more often: thieving woman (freq bonus 5) The monster species that spawned more often: arch-mind flayer (freq bonus 16) The monster species that spawned more often: high voltage generator (freq bonus 18) The monster species that spawned more often: secluded force patch (freq bonus 6) The monster species that spawned more often: Mad Bucking Fastard (freq bonus 10) The monster species that spawned more often: rock python (freq bonus 4) The monster species that spawned more often: vulnerability turret (freq bonus 8) The monster species that spawned more often: Gamabunta (freq bonus 16) The monster species that spawned more often: roman warlord (freq bonus 3) The monster species that spawned more often: Roswitha (freq bonus 8) The monster species that spawned more often: atlantean (freq bonus 6) The monster species that spawned more often: covetous hill orc (freq bonus 2) The monster species that spawned more often: Dreaming Kop (freq bonus 4) The monster species that spawned more often: jealousy (freq bonus 10) The monster species that spawned more often: legion devil cutter (freq bonus 3) The monster species that spawned more often: american (freq bonus 3) The monster species that spawned more often: theme lion (freq bonus 2) The monster species that spawned more often: aedil (freq bonus 9) The monster species that never randomly spawned: deceiving colony The monster species that never randomly spawned: Olog-hai ambusher The monster species that never randomly spawned: great karmic wyrm The monster species that never randomly spawned: gorebelly The monster species that never randomly spawned: ogre shadow thief The monster species that never randomly spawned: creeping vine The monster species that never randomly spawned: supreme metroid The monster species that never randomly spawned: shoggoth The monster species that never randomly spawned: large flaming sphere The monster species that never randomly spawned: special caster lich The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 28) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 10) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 47) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 15) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 7) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this trap was always invisible: luck trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 1) Next attribute increase check would have come at turn 3693 Strength training was 14 Dexterity training was -2 Wisdom training was 15 Constitution training was 50 You were magic-protected You leeched mana You had infravision You had 742 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1211) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 198% b - resist poison 1 protect 0% 78% c - knock 1 matter 0% 88% d - create monster 4 attack 0% 283% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) vanish 7 R Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw energy 5X Prepared(0) power surge 3X Prepared(0) sigil of control 1X Prepared(0) tinker 1 R Prepared(0) Voluntary challenges You eaten 9 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 57 times You killed 44 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (77 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (58 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (23 of 160) Goodbye Heliokopis the Wizard...