Heliokopis, neutral male gnomish Wizard ------.- +......| |$.....| |f.....| +@.....| |.%..... ....| -------- .| -- [Heliokopi the Evoker] St9 Dx19 Co10 In20 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 26 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 277 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 88% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 84% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32750 Monster spawn increase reached its maximum at turn 44392 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1316198 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: obsidian turret (freq bonus 6) The monster species that spawned more often: alien flower (freq bonus 6) The monster species that spawned more often: dark dwarven smith (freq bonus 8) The monster species that spawned more often: platinum warp patch (freq bonus 8) The monster species that spawned more often: stationary owlbear (freq bonus 6) The monster species that spawned more often: horror (freq bonus 2) The monster species that spawned more often: phasing acid blob (freq bonus 6) The monster species that spawned more often: stone clan (freq bonus 12) The monster species that spawned more often: volcano dragon (freq bonus 4) The monster species that spawned more often: iced mammoth (freq bonus 4) The monster species that spawned more often: Merihim, Prince of Pestilence (freq bonus 4) The monster species that spawned more often: nondescript force fungus (freq bonus 4) The monster species that spawned more often: magic book permamimic (freq bonus 2) The monster species that spawned more often: haradrim warrior (freq bonus 4) The monster species that spawned more often: kaleidoscope ant (freq bonus 5) The monster species that spawned more often: Baalzeguy (freq bonus 2) The monster species that spawned more often: gravitator (freq bonus 4) The monster species that spawned more often: slow patch (freq bonus 8) The monster species that spawned more often: great lich (freq bonus 14) The monster species that spawned more often: fourk nymph (freq bonus 4) The monster species that never randomly spawned: large tool trove The monster species that never randomly spawned: high ninja The monster species that never randomly spawned: grunthack beholder The monster species that never randomly spawned: baby purple worm The monster species that never randomly spawned: black piercer The monster species that never randomly spawned: night cat The monster species that never randomly spawned: culf The monster species that never randomly spawned: moross moss The monster species that never randomly spawned: ravenous ant The monster species that never randomly spawned: large amulet trove The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: bubblebeam (encased) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 14) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 12) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 13) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 6) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 13) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 84) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 14) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 74) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 105) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 3) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 4) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 18) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 16) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 5) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...