Heliokopis, neutral male gnomish Wizard ------ |....| |...:| |.... |....| |...@| - -f-- [Heliokopi the Evoker] St4 Dx14 Co10 In22 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 51% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 28% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54380 Monster spawn increase reached its maximum at turn 77142 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2589015 The monster class that cannot be genocided was nymph The monster class that was spawned more often: vortex (freq bonus 1) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: adult psychic dragon (freq bonus 8) The monster species that spawned more often: miltank (freq bonus 24) The monster species that spawned more often: noxious warp patch (freq bonus 18) The monster species that spawned more often: dark archer (freq bonus 7) The monster species that spawned more often: blue ooze (freq bonus 6) The monster species that spawned more often: white worm (freq bonus 8) The monster species that spawned more often: Antonia's leather pump (freq bonus 2) The monster species that spawned more often: czech girl (freq bonus 4) The monster species that spawned more often: slime granny (freq bonus 24) The monster species that spawned more often: yet another manticore (freq bonus 12) The monster species that spawned more often: tove (freq bonus 2) The monster species that spawned more often: white warp patch (freq bonus 8) The monster species that spawned more often: Victoria's fleecy combat boot (freq bonus 6) The monster species that spawned more often: immobile warp patch (freq bonus 16) The monster species that spawned more often: giant snow bat (freq bonus 4) The monster species that spawned more often: zombified lion (freq bonus 8) The monster species that spawned more often: volt spore (freq bonus 8) The monster species that spawned more often: grey spider (freq bonus 2) The monster species that spawned more often: translator (freq bonus 3) The monster species that spawned more often: crow (freq bonus 4) The monster species that never randomly spawned: blind eye The monster species that never randomly spawned: porter gray ooze The monster species that never randomly spawned: death mewlip The monster species that never randomly spawned: scorpion The monster species that never randomly spawned: half-troll The monster species that never randomly spawned: undead psion The monster species that never randomly spawned: japanese wolf The monster species that never randomly spawned: MacBauer The monster species that never randomly spawned: Ariane The monster species that never randomly spawned: sucker mold The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 47) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 25) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 9) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 5) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 3) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 10) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 10) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 15) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 40) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: athame ((null)) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 1) Next attribute increase check would have come at turn 1840 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (282) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...