Heliokopis, neutral male gnomish Wizard ----.--- |......| |.....$| |.!..@.| ......f| -------- [Heliokopi the Evoker] St11 Dx11 Co13 In20 Wi7 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 62 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 39% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 26% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32804 Monster spawn increase reached its maximum at turn 63491 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2260174 The monster class that cannot be genocided was lizard The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: lotus naga hatchling (freq bonus 6) The monster species that spawned more often: sexual turret (freq bonus 2) The monster species that spawned more often: flayer shaman (freq bonus 18) The monster species that spawned more often: bloodshot eye (freq bonus 2) The monster species that spawned more often: Jigen Daisuke (freq bonus 4) The monster species that spawned more often: vacuum stalk (freq bonus 2) The monster species that spawned more often: Jessica's stiletto boot (freq bonus 3) The monster species that spawned more often: dreadmaster (freq bonus 6) The monster species that spawned more often: leopard dress prostitute (freq bonus 6) The monster species that spawned more often: otaku (freq bonus 7) The monster species that spawned more often: deceiving warp fungus (freq bonus 14) The monster species that spawned more often: naga nymph (freq bonus 3) The monster species that spawned more often: waived potato (freq bonus 4) The monster species that spawned more often: cave worm (freq bonus 8) The monster species that spawned more often: Sabine's zipper boot (freq bonus 3) The monster species that spawned more often: swarm nymph (freq bonus 16) The monster species that spawned more often: floating permamimic (freq bonus 3) The monster species that spawned more often: kagami mochi (freq bonus 11) The monster species that spawned more often: rainbow force patch (freq bonus 6) The monster species that spawned more often: holy cow (freq bonus 4) The monster species that never randomly spawned: Fenja The monster species that never randomly spawned: desert robber The monster species that never randomly spawned: seven-tentacle hententmon The monster species that never randomly spawned: crusher The monster species that never randomly spawned: white unicorn The monster species that never randomly spawned: hungry growth The monster species that never randomly spawned: salamander The monster species that never randomly spawned: your doppelganger The monster species that never randomly spawned: gatling automata The monster species that never randomly spawned: Ksenia's stiletto boot The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: prehistoric boots (castlevania boots) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 20) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 10) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 18) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 8) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 3) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 5) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 8) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 2) Next attribute increase check would have come at turn 165 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (233) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...