Heliokopis, neutral male gnomish Wizard | .| |.. ---- ...| ....$.f@.....| - - ---------- [Heliokopi the Evoker] St9 Dx15 Co11 In21 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 183 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 6 Ring drop chance was reduced to 72% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19766 Monster spawn increase reached its maximum at turn 99008 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 467376 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: binder (freq bonus 5) The monster species that spawned more often: large blue snake (freq bonus 16) The monster species that spawned more often: hairy mushroom (freq bonus 4) The monster species that spawned more often: teal colony (freq bonus 8) The monster species that spawned more often: stalking master lichen (freq bonus 6) The monster species that spawned more often: green koopa (freq bonus 7) The monster species that spawned more often: kobold elemental (freq bonus 5) The monster species that spawned more often: octarine force fungus (freq bonus 4) The monster species that spawned more often: spiller Olog-hai (freq bonus 12) The monster species that spawned more often: ancient blood dragon (freq bonus 10) The monster species that spawned more often: undead undertaker (freq bonus 12) The monster species that spawned more often: lightning child (freq bonus 4) The monster species that spawned more often: dark lancer (freq bonus 6) The monster species that spawned more often: deceptive orc (freq bonus 16) The monster species that spawned more often: CD-ROM dragon (freq bonus 8) The monster species that spawned more often: Len-kind (freq bonus 3) The monster species that spawned more often: old silver dragon (freq bonus 7) The monster species that spawned more often: sludge wall (freq bonus 8) The monster species that spawned more often: blue firebird (freq bonus 3) The monster species that spawned more often: squeaking girl (freq bonus 8) The monster species that never randomly spawned: drowned soul The monster species that never randomly spawned: flying water demon The monster species that never randomly spawned: winged nightmare The monster species that never randomly spawned: master disintegrator The monster species that never randomly spawned: yellow ogre The monster species that never randomly spawned: nishikiori The monster species that never randomly spawned: noxious jelly The monster species that never randomly spawned: unmagic fish The monster species that never randomly spawned: grimopen The monster species that never randomly spawned: immobile growth The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 84) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 56) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 5) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 2) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 7) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 4) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 9) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 10) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 53) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 11) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 2) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 7) Next attribute increase check would have come at turn 693 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (231) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...