Heliokopis, neutral male gnomish Wizard --------- |c......| |.......+ -......@| .........f.| |..........| |...$......| ------------ [Heliokopi the Evoker] St6 Dx9 Co15 In12 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Gem identification only worked 100 times out of 123 Monsters only dropped their musable items with 34% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45214 Monster spawn increase reached its maximum at turn 67858 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 604827 The monster class that cannot be genocided was centaur The monster class that was spawned more often: turret (freq bonus 4) The monster species that spawned more often: braad spider (freq bonus 20) The monster species that spawned more often: venom force patch (freq bonus 8) The monster species that spawned more often: gnomish gunman (freq bonus 36) The monster species that spawned more often: big weapon trove (freq bonus 10) The monster species that spawned more often: swordfish (freq bonus 20) The monster species that spawned more often: Sofia (freq bonus 8) The monster species that spawned more often: magma vortex (freq bonus 24) The monster species that spawned more often: ill warp fungus (freq bonus 24) The monster species that spawned more often: 4chan horse (freq bonus 20) The monster species that spawned more often: hell cop (freq bonus 10) The monster species that spawned more often: grandmaster lichen (freq bonus 10) The monster species that spawned more often: decaying permamimic (freq bonus 14) The monster species that spawned more often: undead jester (freq bonus 6) The monster species that spawned more often: swamp ghost (freq bonus 6) The monster species that spawned more often: wild rabbit (freq bonus 5) The monster species that spawned more often: jelly bee (freq bonus 5) The monster species that spawned more often: giant fire tick (freq bonus 6) The monster species that spawned more often: Rhea's lady pump (freq bonus 10) The monster species that spawned more often: wallaroo (freq bonus 6) The monster species that spawned more often: big centipede (freq bonus 20) The monster species that never randomly spawned: fock mole The monster species that never randomly spawned: blue force patch The monster species that never randomly spawned: the ultimate tank The monster species that never randomly spawned: dwarven wight The monster species that never randomly spawned: screaming skull The monster species that never randomly spawned: master lich The monster species that never randomly spawned: pleased shaman The monster species that never randomly spawned: green prostitute The monster species that never randomly spawned: nautilus steersman The monster species that never randomly spawned: May-Britt The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 15) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 8) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 53) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 17) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 5) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 8) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 5) Next attribute increase check would have come at turn 488 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (113) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...