Heliokopis, neutral male gnomish Wizard ---------------- |..............| |..............| |..@...........+ |..f.....$.....| |..............| --------- ------ [Heliokopi the Evoker] St7 Dx14 Co16 In21 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 94% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18441 Monster spawn increase reached its maximum at turn 29757 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 559680 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: Sir Garland (freq bonus 4) The monster species that spawned more often: water giant (freq bonus 8) The monster species that spawned more often: lava mage (freq bonus 16) The monster species that spawned more often: seven of clubs (freq bonus 3) The monster species that spawned more often: singing sand (freq bonus 3) The monster species that spawned more often: time warp patch (freq bonus 2) The monster species that spawned more often: ash clan (freq bonus 4) The monster species that spawned more often: black louse (freq bonus 3) The monster species that spawned more often: potion permamimic (freq bonus 8) The monster species that spawned more often: Juen's wooden sandal (freq bonus 6) The monster species that spawned more often: tzee (freq bonus 4) The monster species that spawned more often: justice keeper (freq bonus 3) The monster species that spawned more often: yellow pseudodragon (freq bonus 8) The monster species that spawned more often: sand raider (freq bonus 4) The monster species that spawned more often: black prostitute (freq bonus 12) The monster species that spawned more often: cooshoo (freq bonus 8) The monster species that spawned more often: Ravenous Bugblatter Beast Of Traal (freq bonus 3) The monster species that spawned more often: ferrous warp patch (freq bonus 4) The monster species that spawned more often: netzah sephirah (freq bonus 4) The monster species that spawned more often: vindscreen viper (freq bonus 8) The monster species that never randomly spawned: little wild pig The monster species that never randomly spawned: clay-soldier The monster species that never randomly spawned: red force fungus The monster species that never randomly spawned: volt spore The monster species that never randomly spawned: Waldern, King of Water The monster species that never randomly spawned: ogre captain The monster species that never randomly spawned: poison gas turret The monster species that never randomly spawned: burned out kogepan The monster species that never randomly spawned: red beetle The monster species that never randomly spawned: null patch The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 10) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 26) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 10) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 48) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 10) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 8) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 4) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 59) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 1) Next attribute increase check would have come at turn 133 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (2016) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...