Heliokopis, neutral male gnomish Wizard ----------- |@f....B..| +...+.....+ |.........| ----------- [Heliokopi the Evoker] St7 Dx8 Co18 In16 Wi9 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 363 Book drop chance was reduced to 85% Ring drop chance was reduced to 73% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 15947 Monster spawn increase reached its maximum at turn 40330 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1478827 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: orange growth (freq bonus 8) The monster species that spawned more often: anthrazite mushroom (freq bonus 8) The monster species that spawned more often: Annemarie (freq bonus 8) The monster species that spawned more often: ancient black dragon (freq bonus 4) The monster species that spawned more often: gentleman (freq bonus 6) The monster species that spawned more often: cyberdemon (freq bonus 8) The monster species that spawned more often: gray mushroom (freq bonus 8) The monster species that spawned more often: octarine warp fungus (freq bonus 8) The monster species that spawned more often: sucker force patch (freq bonus 8) The monster species that spawned more often: pseudosweet nymph (freq bonus 6) The monster species that spawned more often: silver sucker (freq bonus 8) The monster species that spawned more often: deceiving force patch (freq bonus 16) The monster species that spawned more often: freemason grand chancellor (freq bonus 16) The monster species that spawned more often: Emma (freq bonus 14) The monster species that spawned more often: purple dragon (freq bonus 5) The monster species that spawned more often: centaur (freq bonus 12) The monster species that spawned more often: locust (freq bonus 6) The monster species that spawned more often: blank colony (freq bonus 4) The monster species that spawned more often: crunchy mold (freq bonus 6) The monster species that spawned more often: Ravenous Bugblatter Beast Of Traal (freq bonus 5) The monster species that never randomly spawned: black wolf The monster species that never randomly spawned: estherian shade The monster species that never randomly spawned: felwing The monster species that never randomly spawned: riverside naga The monster species that never randomly spawned: grid xorn The monster species that never randomly spawned: giant dragon turtle The monster species that never randomly spawned: Nazgul The monster species that never randomly spawned: grey beetle The monster species that never randomly spawned: pharaoh sentai The monster species that never randomly spawned: arc bug The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 5) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 10) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 27) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 16) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 8) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 14) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 16) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 3) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 1) Next attribute increase check would have come at turn 1681 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (190) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...