Heliokopis, neutral male gnomish Wizard ------- |.....| |{..f@| |.....| |..... ---+--- [Heliokopi the Evoker] St8 Dx10 Co12 In21 Wi12 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 633 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 26 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 39% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 67% Potion drop chance was reduced to 97% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30209 Monster spawn increase reached its maximum at turn 80969 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1429792 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: black midge (freq bonus 14) The monster species that spawned more often: nethack horror (freq bonus 20) The monster species that spawned more often: anuban jackal (freq bonus 5) The monster species that spawned more often: white worm mass (freq bonus 24) The monster species that spawned more often: desert robber (freq bonus 5) The monster species that spawned more often: generic cat girl (freq bonus 6) The monster species that spawned more often: gold dragon worm (freq bonus 8) The monster species that spawned more often: thunder drake (freq bonus 7) The monster species that spawned more often: sulfur fungus (freq bonus 24) The monster species that spawned more often: giant gold dragonfly (freq bonus 14) The monster species that spawned more often: finger mage (freq bonus 7) The monster species that spawned more often: The Headless Horseman (freq bonus 10) The monster species that spawned more often: chaos brother (freq bonus 7) The monster species that spawned more often: poison giant (freq bonus 12) The monster species that spawned more often: Ronja's block-heeled combat boot (freq bonus 7) The monster species that spawned more often: void jelly (freq bonus 14) The monster species that spawned more often: Danielle's erotic lady shoe (freq bonus 14) The monster species that spawned more often: trash wolf (freq bonus 40) The monster species that spawned more often: bear trove (freq bonus 7) The monster species that spawned more often: young adult sky dragon (freq bonus 10) The monster species that never randomly spawned: doom guard The monster species that never randomly spawned: Minion of Quetzalcoatl The monster species that never randomly spawned: taker force patch The monster species that never randomly spawned: drow rogue The monster species that never randomly spawned: eating horror The monster species that never randomly spawned: clay warp patch The monster species that never randomly spawned: burned out kogepan The monster species that never randomly spawned: Asmodeus The monster species that never randomly spawned: Iris's silver pump The monster species that never randomly spawned: nasty lich The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 18) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 15) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 19) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 14) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 25) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 13) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 59) The RNG hath decreed that this item was always generated cursed: mancatcher ((null)) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 6) Next attribute increase check would have come at turn 309 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (78) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...