Heliokopis, neutral male gnomish Wizard ------.---- -....@....- |......f....... |......r......| |.............. ---.........--- ----------- [Heliokopi the Evoker] St5 Dx14 Co14 In25 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 178 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 36% chance Ring drop chance was reduced to 61% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26148 Monster spawn increase reached its maximum at turn 53461 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 307230 The monster class that cannot be genocided was nemese The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: shadowy vampire lord (freq bonus 3) The monster species that spawned more often: jumping corpse fish (freq bonus 5) The monster species that spawned more often: secluded colony (freq bonus 11) The monster species that spawned more often: young adult golden dragon (freq bonus 3) The monster species that spawned more often: dagashi (freq bonus 10) The monster species that spawned more often: blood dragon (freq bonus 10) The monster species that spawned more often: undead midget (freq bonus 48) The monster species that spawned more often: fire girl (freq bonus 12) The monster species that spawned more often: furry jaguar (freq bonus 8) The monster species that spawned more often: ore lichen (freq bonus 3) The monster species that spawned more often: opal colony (freq bonus 6) The monster species that spawned more often: rust digger (freq bonus 3) The monster species that spawned more often: wind spore (freq bonus 14) The monster species that spawned more often: water sprite (freq bonus 6) The monster species that spawned more often: sand lancer (freq bonus 6) The monster species that spawned more often: doh sephirah (freq bonus 5) The monster species that spawned more often: Lukas's bodyguard (freq bonus 20) The monster species that spawned more often: devious girl (freq bonus 10) The monster species that spawned more often: white yeek (freq bonus 6) The monster species that spawned more often: tiny lurker (freq bonus 5) The monster species that never randomly spawned: speedhorse The monster species that never randomly spawned: ill fungus The monster species that never randomly spawned: sepia colony The monster species that never randomly spawned: xorn wizard The monster species that never randomly spawned: black Angel The monster species that never randomly spawned: sludge stalk The monster species that never randomly spawned: steamball lightning The monster species that never randomly spawned: arctic fern sprout The monster species that never randomly spawned: fearsome butcher The monster species that never randomly spawned: grosbeak dark The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 13) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 18) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 9) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 6) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 7) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 9) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 59) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 79) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 5) Next attribute increase check would have come at turn 391 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (255) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...