Heliokopis, neutral male gnomish Wizard --------+-------- .........B......| |.@.............| |f......$.......| ----------------- [Heliokopi the Evoker] St5 Dx14 Co14 In19 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 53% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 97% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74000 Monster spawn increase reached its maximum at turn 122600 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 385469 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: blue-red growth (freq bonus 9) The monster species that spawned more often: doom fire (freq bonus 4) The monster species that spawned more often: odorous girl (freq bonus 10) The monster species that spawned more often: old water dragon (freq bonus 4) The monster species that spawned more often: large centipede (freq bonus 2) The monster species that spawned more often: blizzard giant (freq bonus 4) The monster species that spawned more often: ancient plain dragon (freq bonus 2) The monster species that spawned more often: killer mimic (freq bonus 2) The monster species that spawned more often: irresistible growth (freq bonus 8) The monster species that spawned more often: kobold thief (freq bonus 12) The monster species that spawned more often: petty big white unicorn (freq bonus 8) The monster species that spawned more often: Selinger (freq bonus 3) The monster species that spawned more often: inertia mushroom (freq bonus 16) The monster species that spawned more often: glare mold (freq bonus 6) The monster species that spawned more often: segfault (freq bonus 6) The monster species that spawned more often: chasing yellow jacket (freq bonus 12) The monster species that spawned more often: pitchblack turret (freq bonus 7) The monster species that spawned more often: Roxy Greta (freq bonus 3) The monster species that spawned more often: silver wraith (freq bonus 3) The monster species that spawned more often: Ilja (freq bonus 3) The monster species that never randomly spawned: tsuchinoko The monster species that never randomly spawned: chemistry teacher The monster species that never randomly spawned: lethe warp patch The monster species that never randomly spawned: poison gas turret The monster species that never randomly spawned: undead force fungus The monster species that never randomly spawned: Windows(R) 98 The monster species that never randomly spawned: cloud stalker The monster species that never randomly spawned: yellow nightmare The monster species that never randomly spawned: petty stained jelly The monster species that never randomly spawned: chaos vortex The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 9) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 19) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 2) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 8) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 10) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 73) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 30) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 9) Next attribute increase check would have come at turn 992 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (949) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...