Heliokopis, neutral male gnomish Wizard ---+--------- |..........@| |.........f.| |...........| |.......----- |...... ..... ----- [Heliokopi the Evoker] St6 Dx9 Co5 In14 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 332 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 67% Ring drop chance was reduced to 84% Wand drop chance was reduced to 99% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 64% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37865 Monster spawn increase reached its maximum at turn 54155 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1009824 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: wall monster (freq bonus 2) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: big disenchanter (freq bonus 20) The monster species that spawned more often: evasive bearded devil (freq bonus 6) The monster species that spawned more often: Kop Sergeant (freq bonus 21) The monster species that spawned more often: maid (freq bonus 20) The monster species that spawned more often: estherian shade (freq bonus 12) The monster species that spawned more often: moyatto ball (freq bonus 6) The monster species that spawned more often: large jackal (freq bonus 8) The monster species that spawned more often: Sasuke Sarugature (freq bonus 7) The monster species that spawned more often: armed cockatrice (freq bonus 3) The monster species that spawned more often: multi-hued force fungus (freq bonus 8) The monster species that spawned more often: stone colony (freq bonus 8) The monster species that spawned more often: crater force patch (freq bonus 6) The monster species that spawned more often: colorless force patch (freq bonus 9) The monster species that spawned more often: colluded stalk (freq bonus 6) The monster species that spawned more often: sue colony (freq bonus 5) The monster species that spawned more often: pellet warrior (freq bonus 8) The monster species that spawned more often: venom monster (freq bonus 40) The monster species that spawned more often: aquatic hound (freq bonus 3) The monster species that spawned more often: leadwolf (freq bonus 8) The monster species that spawned more often: stealing machine (freq bonus 5) The monster species that never randomly spawned: anthrazite stalk The monster species that never randomly spawned: heirophant The monster species that never randomly spawned: slime mushroom The monster species that never randomly spawned: force scorpion The monster species that never randomly spawned: riverside naga hatchling The monster species that never randomly spawned: grey reaver The monster species that never randomly spawned: troll permamimic mummy The monster species that never randomly spawned: Vanessa The monster species that never randomly spawned: ultraviolet laser The monster species that never randomly spawned: opal mushroom The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 12) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 52) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 24) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 93) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 8) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 4) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 2) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 4) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 7) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 6) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 3) Next attribute increase check would have come at turn 150 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (64) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...