Heliokopis, neutral male gnomish Wizard -------- .......| |...@f.| .......| |....... -------- [Heliokopi the Evoker] St15 Dx12 Co13 In17 Wi6 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 35 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 91% chance Ring drop chance was reduced to 89% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42030 Monster spawn increase reached its maximum at turn 66045 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 419131 The monster class that cannot be genocided was troll The monster class that was spawned more often: rust monster or disenchanter (freq bonus 4) The monster species that spawned more often: hedrow blademaster (freq bonus 7) The monster species that spawned more often: ogre mummy (freq bonus 14) The monster species that spawned more often: dark sage (freq bonus 11) The monster species that spawned more often: humanoid leprechaun (freq bonus 6) The monster species that spawned more often: manticore (freq bonus 14) The monster species that spawned more often: gas vortex (freq bonus 12) The monster species that spawned more often: immobile mold (freq bonus 5) The monster species that spawned more often: vietnamese beauty (freq bonus 44) The monster species that spawned more often: werelich (freq bonus 10) The monster species that spawned more often: superdog (freq bonus 10) The monster species that spawned more often: enemy trooper (freq bonus 6) The monster species that spawned more often: jiangshi (freq bonus 8) The monster species that spawned more often: Emma (freq bonus 6) The monster species that spawned more often: real aquatic hound (freq bonus 5) The monster species that spawned more often: dead potato (freq bonus 14) The monster species that spawned more often: white beetle (freq bonus 7) The monster species that spawned more often: eek ant (freq bonus 5) The monster species that spawned more often: night naga hatchling (freq bonus 16) The monster species that spawned more often: blue-green force patch (freq bonus 24) The monster species that spawned more often: l33t hack0r (freq bonus 12) The monster species that never randomly spawned: normal monster The monster species that never randomly spawned: Yeenoghu The monster species that never randomly spawned: king cobra The monster species that never randomly spawned: multi-hued jelly The monster species that never randomly spawned: prehistoric cave lizard The monster species that never randomly spawned: Teddy Ruxpin The monster species that never randomly spawned: undead ladiesman The monster species that never randomly spawned: wood cattle The monster species that never randomly spawned: paleolithic mummy The monster species that never randomly spawned: Katia The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 15) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 10) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 19) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 17) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 5) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 4) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 15) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 35) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 15) Next attribute increase check would have come at turn 309 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...