Heliokopis, neutral male gnomish Wizard -------------- |..@.........| +..f.........| |............| |..$.......... ----------- -- [Heliokopi the Evoker] St6 Dx13 Co9 In16 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 177 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 57% Amulet drop chance was reduced to 58% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30868 Monster spawn increase reached its maximum at turn 81138 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 213180 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: poison lich (freq bonus 4) The monster species that spawned more often: red naga hatchling (freq bonus 4) The monster species that spawned more often: Ÿeġž € (freq bonus 6) The monster species that spawned more often: hollow one (freq bonus 12) The monster species that spawned more often: Mister Who (freq bonus 3) The monster species that spawned more often: reaper spore (freq bonus 4) The monster species that spawned more often: animated combat stiletto (freq bonus 6) The monster species that spawned more often: bright blue spore (freq bonus 4) The monster species that spawned more often: prick bear (freq bonus 6) The monster species that spawned more often: petty komodo dragon (freq bonus 8) The monster species that spawned more often: corruptor (freq bonus 18) The monster species that spawned more often: large kobold (freq bonus 8) The monster species that spawned more often: crude turret (freq bonus 12) The monster species that spawned more often: irresistible patch (freq bonus 8) The monster species that spawned more often: false force fungus (freq bonus 5) The monster species that spawned more often: mooncalf (freq bonus 5) The monster species that spawned more often: mortai (freq bonus 6) The monster species that spawned more often: sexy model (freq bonus 3) The monster species that spawned more often: high orc captain (freq bonus 12) The monster species that spawned more often: four-tentacle hententmon (freq bonus 5) The monster species that never randomly spawned: zephyr hound The monster species that never randomly spawned: patriarch The monster species that never randomly spawned: giant spider The monster species that never randomly spawned: Lena The monster species that never randomly spawned: kappa wizard The monster species that never randomly spawned: anthrazite unicorn The monster species that never randomly spawned: young blood dragon The monster species that never randomly spawned: Sonja's torn sneaker The monster species that never randomly spawned: venom force fungus The monster species that never randomly spawned: watch turret The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 17) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 11) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 3) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 4) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 3) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 15) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 10) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 3) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 9) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 9) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 1) Next attribute increase check would have come at turn 928 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (247) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...