Heliokopis, neutral male gnomish Wizard ------ |....| |..{.| |f@... |....| |..o.. |....| ---.-- [Heliokopi the Evoker] St8 Dx17 Co16 In25 Wi11 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 74% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 56% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28019 Monster spawn increase reached its maximum at turn 116169 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 202576 The monster class that cannot be genocided was mimic The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: stone rattlesnake (freq bonus 16) The monster species that spawned more often: poison monster (freq bonus 4) The monster species that spawned more often: albino fungus (freq bonus 8) The monster species that spawned more often: full-elf ranger (freq bonus 14) The monster species that spawned more often: mind force fungus (freq bonus 6) The monster species that spawned more often: hell bull (freq bonus 8) The monster species that spawned more often: blue-green force patch (freq bonus 16) The monster species that spawned more often: ruby fungus (freq bonus 6) The monster species that spawned more often: Baalgregor (freq bonus 8) The monster species that spawned more often: dryad (freq bonus 5) The monster species that spawned more often: void colony (freq bonus 6) The monster species that spawned more often: giant amulet trove (freq bonus 12) The monster species that spawned more often: black fungus (freq bonus 8) The monster species that spawned more often: flying stone giant (freq bonus 4) The monster species that spawned more often: skater woman (freq bonus 6) The monster species that spawned more often: female yeoman (freq bonus 10) The monster species that spawned more often: Nyarlathotep, the Crawling Chaos (freq bonus 24) The monster species that spawned more often: unreal warp patch (freq bonus 48) The monster species that spawned more often: porter tengu (freq bonus 16) The monster species that spawned more often: forest hulk (freq bonus 7) The monster species that never randomly spawned: wally with the brolly The monster species that never randomly spawned: gnomish wizard The monster species that never randomly spawned: rainbow mold The monster species that never randomly spawned: great brass wyrm The monster species that never randomly spawned: quarter-ogre The monster species that never randomly spawned: mummified sentai The monster species that never randomly spawned: skeleton fish The monster species that never randomly spawned: ghoulish soul The monster species that never randomly spawned: blood-colored jelly The monster species that never randomly spawned: hidden soldier ant The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 3) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 9) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 13) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 26) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 7) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 12) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 11) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 14) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 7) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 4) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 18) Next attribute increase check would have come at turn 2196 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (49) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...