Heliokopis, neutral male gnomish Wizard ----- ----- |$......... |........@| |.c.....f.| +c...{.... ----------- [Heliokopi the Evoker] St7 Dx13 Co19 In22 Wi9 Ch13 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 38% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 57% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19030 Monster spawn increase reached its maximum at turn 45619 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 343476 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: slithy tortoise (freq bonus 10) The monster species that spawned more often: chthonian (freq bonus 3) The monster species that spawned more often: petty chimpanzee (freq bonus 8) The monster species that spawned more often: goat of Mendes (freq bonus 4) The monster species that spawned more often: acid trove (freq bonus 10) The monster species that spawned more often: cave orc (freq bonus 8) The monster species that spawned more often: large arrow turret (freq bonus 12) The monster species that spawned more often: corpse archer (freq bonus 4) The monster species that spawned more often: radiant warp fungus (freq bonus 8) The monster species that spawned more often: tourist (freq bonus 4) The monster species that spawned more often: hobbit lord (freq bonus 10) The monster species that spawned more often: beige mold (freq bonus 11) The monster species that spawned more often: flying shark (freq bonus 6) The monster species that spawned more often: domestic spider (freq bonus 8) The monster species that spawned more often: sweet sister (freq bonus 3) The monster species that spawned more often: Rough Teresa's sneaker (freq bonus 12) The monster species that spawned more often: purple colony (freq bonus 8) The monster species that spawned more often: Mammon (freq bonus 6) The monster species that spawned more often: fever phantasm (freq bonus 10) The monster species that spawned more often: jumping fire eel (freq bonus 14) The monster species that never randomly spawned: volt fungus The monster species that never randomly spawned: police The monster species that never randomly spawned: dreadmaster The monster species that never randomly spawned: apparition The monster species that never randomly spawned: dwarf mummy The monster species that never randomly spawned: Verena The monster species that never randomly spawned: teasing nymph The monster species that never randomly spawned: sweet woman The monster species that never randomly spawned: antimatter vampire The monster species that never randomly spawned: dwarf thief The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 7) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 15) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 2) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 21) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 92) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 5) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 2) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 8) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 77) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 2) Next attribute increase check would have come at turn 421 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (320) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...