Heliokopis, neutral male gnomish Wizard H # .%( .@. -f- [Heliokopi the Evoker] St3 Dx13 Co14 In14 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 32 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 22% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26287 Monster spawn increase reached its maximum at turn 52899 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1190568 The monster class that cannot be genocided was golem The monster class that was spawned more often: imp or minor demon (freq bonus 5) The monster species that spawned more often: Madeleine (freq bonus 6) The monster species that spawned more often: mountain kobold (freq bonus 8) The monster species that spawned more often: cursed sword (freq bonus 7) The monster species that spawned more often: deceiving force patch (freq bonus 7) The monster species that spawned more often: asphynx (freq bonus 12) The monster species that spawned more often: glowing fungus (freq bonus 16) The monster species that spawned more often: ringwraith (freq bonus 14) The monster species that spawned more often: mind growth (freq bonus 7) The monster species that spawned more often: sputa-flowing woman (freq bonus 7) The monster species that spawned more often: tree force fungus (freq bonus 13) The monster species that spawned more often: hallucination image (freq bonus 28) The monster species that spawned more often: knight (freq bonus 8) The monster species that spawned more often: giant pee-colored mouse (freq bonus 8) The monster species that spawned more often: huge twen (freq bonus 6) The monster species that spawned more often: glowing warp patch (freq bonus 16) The monster species that spawned more often: undead fish (freq bonus 14) The monster species that spawned more often: spider magus (freq bonus 7) The monster species that spawned more often: Wang the Raalgon (freq bonus 22) The monster species that spawned more often: sludge patch (freq bonus 7) The monster species that spawned more often: drone mushroom (freq bonus 6) The monster species that never randomly spawned: Mister Greenly The monster species that never randomly spawned: lesser omochi beast The monster species that never randomly spawned: intrinsic eating mimic The monster species that never randomly spawned: mandrake The monster species that never randomly spawned: crimson stalk The monster species that never randomly spawned: Marie's hugging boot The monster species that never randomly spawned: evasive hill giant The monster species that never randomly spawned: mirkwood wolf The monster species that never randomly spawned: gruesome naga hatchling The monster species that never randomly spawned: archer The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 39) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 6) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 15) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 8) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 8) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 61) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 3) Next attribute increase check would have come at turn 316 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (243) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...