Heliokopis, neutral male gnomish Wizard |f. .@. --- [Heliokopi the Evoker] St9 Dx11 Co8 In16 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 298 Monsters only dropped their musable items with 74% chance Wand drop chance was reduced to 82% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26223 Monster spawn increase reached its maximum at turn 91363 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 125460 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: silent killer (freq bonus 6) The monster species that spawned more often: Franzi (freq bonus 14) The monster species that spawned more often: DOOM player (freq bonus 20) The monster species that spawned more often: crystal golem (freq bonus 16) The monster species that spawned more often: swamp hydra (freq bonus 24) The monster species that spawned more often: Amy BSOD (freq bonus 7) The monster species that spawned more often: stripper lady (freq bonus 18) The monster species that spawned more often: thorn thresher (freq bonus 5) The monster species that spawned more often: falling ball dragon (freq bonus 7) The monster species that spawned more often: instadeath vortex (freq bonus 12) The monster species that spawned more often: red mushroom patch (freq bonus 8) The monster species that spawned more often: code editor (freq bonus 14) The monster species that spawned more often: colluded force patch (freq bonus 6) The monster species that spawned more often: Ruea's sneaker (freq bonus 12) The monster species that spawned more often: shaped fungus (freq bonus 12) The monster species that spawned more often: Baalphegor (freq bonus 6) The monster species that spawned more often: pink centipede (freq bonus 14) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 5) The monster species that spawned more often: gorgon (freq bonus 12) The monster species that spawned more often: antimagic warp patch (freq bonus 6) The monster species that never randomly spawned: dark gray mold The monster species that never randomly spawned: undead naga hatchling The monster species that never randomly spawned: blue mold The monster species that never randomly spawned: red hulk The monster species that never randomly spawned: mimic The monster species that never randomly spawned: amorphous spore The monster species that never randomly spawned: aquatic elven warrior The monster species that never randomly spawned: atomic quantum mechanic The monster species that never randomly spawned: weeping angel The monster species that never randomly spawned: slime granny The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 100) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 157) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 33) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 17) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 14) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 6) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 99) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 20) Next attribute increase check would have come at turn 340 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1032) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...