Heliokopis, neutral male gnomish Wizard -----.- |.`...| .....| |_....| |.....| |.f...| |@....| ------- [Heliokopi the Evoker] St15 Dx16 Co19 In20 Wi8 Ch14 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 116 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 73% Wand drop chance was reduced to 86% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24063 Monster spawn increase reached its maximum at turn 59329 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 390995 The monster class that cannot be genocided was vortex The monster class that was spawned more often: nemese (freq bonus 3) The monster species that spawned more often: religious potato (freq bonus 16) The monster species that spawned more often: ether stalker (freq bonus 7) The monster species that spawned more often: poisonous archer (freq bonus 10) The monster species that spawned more often: large group kobold (freq bonus 8) The monster species that spawned more often: elam (freq bonus 8) The monster species that spawned more often: rodent of unusual size (freq bonus 7) The monster species that spawned more often: son of Typhon (freq bonus 8) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 4) The monster species that spawned more often: insane kobold (freq bonus 8) The monster species that spawned more often: psybur (freq bonus 5) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 14) The monster species that spawned more often: knight (freq bonus 4) The monster species that spawned more often: blue giant (freq bonus 10) The monster species that spawned more often: Marleen's hugging boot (freq bonus 10) The monster species that spawned more often: Gazer Akai (freq bonus 8) The monster species that spawned more often: shimmering mushroom (freq bonus 10) The monster species that spawned more often: dweller on the threshold (freq bonus 8) The monster species that spawned more often: Fleecy Whitney (freq bonus 5) The monster species that spawned more often: taker warp fungus (freq bonus 12) The monster species that spawned more often: psion (freq bonus 10) The monster species that never randomly spawned: giant black jellyfish The monster species that never randomly spawned: energy force fungus The monster species that never randomly spawned: spike growth The monster species that never randomly spawned: duergar The monster species that never randomly spawned: gazer larva The monster species that never randomly spawned: Shudde Mell The monster species that never randomly spawned: bat swarm The monster species that never randomly spawned: alothere The monster species that never randomly spawned: red hornet The monster species that never randomly spawned: mysterious girl The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 19) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 22) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 65) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 4) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 9) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 5) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 53) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 10) Next attribute increase check would have come at turn 387 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...