Heliokopis, neutral male gnomish Wizard |.f |@. |.. [Heliokopi the Evoker] St8 Dx11 Co9 In16 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 12 Ring drop chance was reduced to 66% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 24% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8900 Monster spawn increase reached its maximum at turn 20640 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2613600 The monster class that cannot be genocided was vortex The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: homunculus (freq bonus 4) The monster species that spawned more often: disenchanter warp patch (freq bonus 4) The monster species that spawned more often: blink force fungus (freq bonus 3) The monster species that spawned more often: chloroform penetrator (freq bonus 10) The monster species that spawned more often: lava mage (freq bonus 9) The monster species that spawned more often: six of clubs (freq bonus 3) The monster species that spawned more often: cursing eye (freq bonus 3) The monster species that spawned more often: swamp centaur (freq bonus 44) The monster species that spawned more often: whiny Mary-Sue (freq bonus 10) The monster species that spawned more often: teleport trove (freq bonus 2) The monster species that spawned more often: squeaking lich (freq bonus 5) The monster species that spawned more often: silver colony (freq bonus 10) The monster species that spawned more often: transformer (freq bonus 4) The monster species that spawned more often: vietnamese lady (freq bonus 3) The monster species that spawned more often: nightingale (freq bonus 2) The monster species that spawned more often: copperhead snake (freq bonus 2) The monster species that spawned more often: jitterbug (freq bonus 6) The monster species that spawned more often: confusion trove (freq bonus 7) The monster species that spawned more often: stoning monster (freq bonus 12) The monster species that spawned more often: Sabine's zipper boot (freq bonus 2) The monster species that never randomly spawned: old black dragon The monster species that never randomly spawned: Arucueid Bruenstud The monster species that never randomly spawned: porter Olog-hai The monster species that never randomly spawned: special troll The monster species that never randomly spawned: young adult black dragon The monster species that never randomly spawned: frogman The monster species that never randomly spawned: adult deep dragon The monster species that never randomly spawned: black flower The monster species that never randomly spawned: metallic green centipede The monster species that never randomly spawned: screaming spirit The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 32) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 21) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 39) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 9) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 8) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 7) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 2) Next attribute increase check would have come at turn 692 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...