Heliokopis, neutral male gnomish Wizard ---.---.-----.-- |.......$......| |..............| |..............| |..............| |.....f@.......| |...........---- ------------- [Heliokopi the Evoker] St8 Dx8 Co16 In13 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 128 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 67% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45660 Monster spawn increase reached its maximum at turn 99840 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 287945 The monster class that cannot be genocided was vortex The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: very old mercurial dragon (freq bonus 2) The monster species that spawned more often: Robo-Ky (freq bonus 4) The monster species that spawned more often: bad warp fungus (freq bonus 4) The monster species that spawned more often: red stalk (freq bonus 3) The monster species that spawned more often: abyss fiend (freq bonus 3) The monster species that spawned more often: radio transmitter (freq bonus 12) The monster species that spawned more often: shrieking spirit (freq bonus 10) The monster species that spawned more often: gazer (freq bonus 16) The monster species that spawned more often: orange ogre (freq bonus 4) The monster species that spawned more often: gnome emperor (freq bonus 6) The monster species that spawned more often: health trove (freq bonus 2) The monster species that spawned more often: chaos viper (freq bonus 5) The monster species that spawned more often: silver dragon bat (freq bonus 12) The monster species that spawned more often: black wasp (freq bonus 2) The monster species that spawned more often: pile of platinum coins (freq bonus 6) The monster species that spawned more often: large pile of porter coins (freq bonus 6) The monster species that spawned more often: borg (freq bonus 7) The monster species that spawned more often: vampire (freq bonus 6) The monster species that spawned more often: healing fungus (freq bonus 10) The monster species that spawned more often: morlock savant (freq bonus 2) The monster species that never randomly spawned: Fleecy Whitney The monster species that never randomly spawned: baby metroid The monster species that never randomly spawned: internet dragon The monster species that never randomly spawned: wolf The monster species that never randomly spawned: Windows 2000 The monster species that never randomly spawned: slow shadow The monster species that never randomly spawned: eldritch force fungus The monster species that never randomly spawned: flying bug The monster species that never randomly spawned: fallen maia The monster species that never randomly spawned: blue-red warp patch The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 35) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 10) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 6) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 110) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 75) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 10) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 18) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 90) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 1) Next attribute increase check would have come at turn 499 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (590) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...