Heliokopis, neutral male gnomish Wizard ----- |..@. .k.f| |... ----- [Heliokopi the Evoker] St9 Dx12 Co8 In15 Wi3 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 245 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 151 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 81% Wand drop chance was reduced to 67% Concealing monsters were spawned underneath items 65% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74620 Monster spawn increase reached its maximum at turn 92340 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2019890 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: special water nymph (freq bonus 6) The monster species that spawned more often: drug dealer (freq bonus 14) The monster species that spawned more often: death vortex (freq bonus 6) The monster species that spawned more often: samu turret (freq bonus 9) The monster species that spawned more often: pile of roulette jetons (freq bonus 3) The monster species that spawned more often: nasty warp patch (freq bonus 24) The monster species that spawned more often: deadly ogre (freq bonus 6) The monster species that spawned more often: slimy force patch (freq bonus 8) The monster species that spawned more often: Pantyhose (freq bonus 6) The monster species that spawned more often: swamp fern sprout (freq bonus 8) The monster species that spawned more often: adult stone dragon (freq bonus 10) The monster species that spawned more often: blue dragon bat (freq bonus 5) The monster species that spawned more often: horror fish (freq bonus 3) The monster species that spawned more often: main school graduate (freq bonus 8) The monster species that spawned more often: vileplume (freq bonus 14) The monster species that spawned more often: pile of copper coins (freq bonus 3) The monster species that spawned more often: novice dark wall (freq bonus 3) The monster species that spawned more often: eternium golem (freq bonus 5) The monster species that spawned more often: blue thunderlord (freq bonus 4) The monster species that spawned more often: mishapen golem (freq bonus 8) The monster species that never randomly spawned: snap-dragon-fly The monster species that never randomly spawned: Sauron the Imprisoned The monster species that never randomly spawned: blue-green force fungus The monster species that never randomly spawned: freeze troll The monster species that never randomly spawned: sweet sister The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: vip rubber The monster species that never randomly spawned: petty sootball The monster species that never randomly spawned: colluded stalk The monster species that never randomly spawned: petty kobold shaman The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 8) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 23) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 75) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 27) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 22) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 16) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 11) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 8) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 10) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 14) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 2) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 77) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 16) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 6) Next attribute increase check would have come at turn 434 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (405) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...