Heliokopis, neutral male gnomish Wizard -.--- f@..| .. |..$| |...| |.... |!..| |...| ----- [Heliokopi the Evoker] St5 Dx15 Co23 In11 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Ring identification only worked 4 times out of 27 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 78% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17785 Monster spawn increase reached its maximum at turn 47669 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1423677 The monster class that cannot be genocided was golem The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: Shaktari (freq bonus 18) The monster species that spawned more often: winged-demon (freq bonus 3) The monster species that spawned more often: disgusting spore (freq bonus 10) The monster species that spawned more often: happy trove (freq bonus 6) The monster species that spawned more often: pellet archer (freq bonus 4) The monster species that spawned more often: siena growth (freq bonus 6) The monster species that spawned more often: perpendicular guard (freq bonus 12) The monster species that spawned more often: dancing girl (freq bonus 6) The monster species that spawned more often: floating skull (freq bonus 24) The monster species that spawned more often: sensei newt (freq bonus 6) The monster species that spawned more often: giant brown dragonfly (freq bonus 4) The monster species that spawned more often: fox spirit (freq bonus 10) The monster species that spawned more often: alien (freq bonus 8) The monster species that spawned more often: undead cook (freq bonus 12) The monster species that spawned more often: cave viper (freq bonus 6) The monster species that spawned more often: endlessly long roper (freq bonus 5) The monster species that spawned more often: rowdy dog (freq bonus 3) The monster species that spawned more often: jumping champion (freq bonus 4) The monster species that spawned more often: serious rat (freq bonus 2) The monster species that spawned more often: gremlin warlord (freq bonus 9) The monster species that never randomly spawned: Nadine The monster species that never randomly spawned: giant copper dragonfly The monster species that never randomly spawned: Ella The monster species that never randomly spawned: susuwatari The monster species that never randomly spawned: lygrog The monster species that never randomly spawned: snow troll The monster species that never randomly spawned: rubber chicken The monster species that never randomly spawned: wimpy hireling The monster species that never randomly spawned: steam troglodyte The monster species that never randomly spawned: fathien bladewitch The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 19) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 19) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 20) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 111) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 29) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 11) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 3) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 7) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 9) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 5) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 11) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 9) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 2) Next attribute increase check would have come at turn 321 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (476) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...