Heliokopis, neutral male gnomish Wizard -------------- |.......f....| |......@...... |...:........| .....>.....| -.............. ..+ ---------.---- --- ,, #,# ,# ## [Heliokopi the Evoker] St8 Dx9 Co8 In20 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 87% Wand drop chance was reduced to 83% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 65% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18876 Monster spawn increase reached its maximum at turn 104103 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 277450 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: marid elemental (freq bonus 5) The monster species that spawned more often: vietnamese woman (freq bonus 8) The monster species that spawned more often: ultramarine force fungus (freq bonus 10) The monster species that spawned more often: clock spore (freq bonus 4) The monster species that spawned more often: expert medium wall (freq bonus 3) The monster species that spawned more often: young adult rainbow dragon (freq bonus 6) The monster species that spawned more often: polar wolf (freq bonus 8) The monster species that spawned more often: blue horror (freq bonus 4) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 5) The monster species that spawned more often: stone dragon (freq bonus 7) The monster species that spawned more often: ita mochi (freq bonus 14) The monster species that spawned more often: Bralani (freq bonus 3) The monster species that spawned more often: antimagic turret (freq bonus 2) The monster species that spawned more often: winged eel (freq bonus 2) The monster species that spawned more often: black widow (freq bonus 8) The monster species that spawned more often: clock stalk (freq bonus 4) The monster species that spawned more often: gl turret (freq bonus 8) The monster species that spawned more often: jumping ego kraken (freq bonus 5) The monster species that spawned more often: real light hound (freq bonus 48) The monster species that spawned more often: rainbow unicorn (freq bonus 6) The monster species that never randomly spawned: clay mold The monster species that never randomly spawned: huge flaming sphere The monster species that never randomly spawned: mini rub monster The monster species that never randomly spawned: whirlwind weasel The monster species that never randomly spawned: colorful warp patch The monster species that never randomly spawned: adom mummy The monster species that never randomly spawned: Kraken, the Fiend of Water The monster species that never randomly spawned: stalactite piercer The monster species that never randomly spawned: steel chunneler The monster species that never randomly spawned: warding turret The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 7) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 8) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 5) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 35) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 115) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 22) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 4) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 5) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 11) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 39) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 2) Next attribute increase check would have come at turn 702 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (201) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...