Heliokopis, neutral male gnomish Wizard ---------- |........| |...{..@f| |.......$+ |........| +........| ---------- [Heliokopi the Evoker] St9 Dx11 Co12 In13 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15274 Monster spawn increase reached its maximum at turn 39947 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3875565 The monster class that cannot be genocided was elemental The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: hitpoint trove (freq bonus 3) The monster species that spawned more often: slicer beetle (freq bonus 6) The monster species that spawned more often: black colony (freq bonus 5) The monster species that spawned more often: tattered lurker (freq bonus 9) The monster species that spawned more often: phaser patch (freq bonus 8) The monster species that spawned more often: tanked elephant (freq bonus 12) The monster species that spawned more often: tove (freq bonus 7) The monster species that spawned more often: humanlike construct (freq bonus 4) The monster species that spawned more often: ice spawn (freq bonus 16) The monster species that spawned more often: blake stone jelly (freq bonus 3) The monster species that spawned more often: novel mushroom (freq bonus 10) The monster species that spawned more often: hidden lizard (freq bonus 5) The monster species that spawned more often: siena patch (freq bonus 6) The monster species that spawned more often: tatarigami (freq bonus 6) The monster species that spawned more often: giant leech (freq bonus 16) The monster species that spawned more often: wizard (freq bonus 3) The monster species that spawned more often: real multi-hued hound (freq bonus 4) The monster species that spawned more often: venomous spider (freq bonus 6) The monster species that spawned more often: orange starlit sky (freq bonus 12) The monster species that spawned more often: petty big black unicorn (freq bonus 4) The monster species that never randomly spawned: petty creeping mithril coins The monster species that never randomly spawned: hardload turret The monster species that never randomly spawned: magno flier The monster species that never randomly spawned: Supreme Femen Warchief The monster species that never randomly spawned: spooky portrait The monster species that never randomly spawned: large cat The monster species that never randomly spawned: trap vortex The monster species that never randomly spawned: Baeran The monster species that never randomly spawned: royal guardian The monster species that never randomly spawned: angry watchman The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 6) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 17) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 6) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 15) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 5) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 10) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 7) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 5) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 2) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 10) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 6) Next attribute increase check would have come at turn 2795 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1115) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...