Heliokopis, neutral male gnomish Wizard -------- ......- -.....| |.@...| -..f..| ....w.| -------- [Heliokopi the Evoker] St9 Dx9 Co16 In18 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 25 Armor identification only worked 15 times out of 51 Tool identification only worked 5 times out of 22 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 88% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15932 Monster spawn increase reached its maximum at turn 39556 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 294975 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: eldrak (freq bonus 8) The monster species that spawned more often: pheasant (freq bonus 10) The monster species that spawned more often: pretty water nymph (freq bonus 14) The monster species that spawned more often: sand barrier (freq bonus 8) The monster species that spawned more often: animated copper statue (freq bonus 3) The monster species that spawned more often: dracolisk (freq bonus 14) The monster species that spawned more often: green growth (freq bonus 9) The monster species that spawned more often: land urchin (freq bonus 4) The monster species that spawned more often: githyanki pirate (freq bonus 3) The monster species that spawned more often: leocentaur ruler (freq bonus 6) The monster species that spawned more often: nether worm mass (freq bonus 10) The monster species that spawned more often: brown centipede (freq bonus 10) The monster species that spawned more often: enclave officer (freq bonus 20) The monster species that spawned more often: Karin (freq bonus 12) The monster species that spawned more often: Kop (freq bonus 3) The monster species that spawned more often: Keystone Kop (freq bonus 12) The monster species that spawned more often: agate force fungus (freq bonus 6) The monster species that spawned more often: Anja (freq bonus 3) The monster species that spawned more often: Dreaming Kop (freq bonus 48) The monster species that spawned more often: intelligent smasher (freq bonus 18) The monster species that never randomly spawned: metal embattled gigantic ultimate miki impaler The monster species that never randomly spawned: Maria Wong, the Vampire The monster species that never randomly spawned: atomic soldier The monster species that never randomly spawned: Boris The monster species that never randomly spawned: Wrath of the RNG The monster species that never randomly spawned: autohit slinger The monster species that never randomly spawned: very old orange dragon The monster species that never randomly spawned: Detective Kchief The monster species that never randomly spawned: gentleman The monster species that never randomly spawned: personalized killer tripe ration The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 86) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 22) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 17) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 20) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 7) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 4) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 11) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 8) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 2) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 1) Next attribute increase check would have come at turn 711 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (238) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...