Heliokopis, neutral male gnomish Wizard -.. .@f ..$ [Heliokopi the Evoker] St7 Dx9 Co12 In12 Wi4 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 33 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 23% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19506 Monster spawn increase reached its maximum at turn 35753 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 63462 The monster class that cannot be genocided was vortex The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: gnomish master thief (freq bonus 10) The monster species that spawned more often: colony lichen (freq bonus 7) The monster species that spawned more often: mahou shonen (freq bonus 5) The monster species that spawned more often: pony (freq bonus 24) The monster species that spawned more often: angry southside hood (freq bonus 5) The monster species that spawned more often: adult blood dragon (freq bonus 6) The monster species that spawned more often: lesser moloch (freq bonus 28) The monster species that spawned more often: komodo dragon (freq bonus 10) The monster species that spawned more often: horned devil (freq bonus 7) The monster species that spawned more often: unidentified kobold shaman (freq bonus 10) The monster species that spawned more often: passive mind flayer (freq bonus 12) The monster species that spawned more often: migmatite horror (freq bonus 6) The monster species that spawned more often: volt warp patch (freq bonus 7) The monster species that spawned more often: ghost (freq bonus 5) The monster species that spawned more often: bloodshot mewlip (freq bonus 9) The monster species that spawned more often: dwarven ranger (freq bonus 14) The monster species that spawned more often: arabesque naga hatchling (freq bonus 22) The monster species that spawned more often: vacuum spore (freq bonus 11) The monster species that spawned more often: ultra cockroach (freq bonus 12) The monster species that spawned more often: sucker spore (freq bonus 5) The monster species that never randomly spawned: hostile POW The monster species that never randomly spawned: novel colony The monster species that never randomly spawned: plasma growth The monster species that never randomly spawned: domestic spider The monster species that never randomly spawned: Maurah The monster species that never randomly spawned: great wyrm of the galaxy The monster species that never randomly spawned: pidgey The monster species that never randomly spawned: petty xorn The monster species that never randomly spawned: aether vortex The monster species that never randomly spawned: baby water dragon The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 11) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 7) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 6) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 6) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 11) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 10) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 11) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 94) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 10) Next attribute increase check would have come at turn 892 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (207) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...