Heliokopis, neutral male gnomish Wizard ---------- |....@...| .....f...| |....F...| .........| |........| -------.-- [Heliokopi the Evoker] St8 Dx15 Co17 In16 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 34 Gem identification only worked 100 times out of 125 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 93% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47720 Monster spawn increase reached its maximum at turn 69034 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 330221 The monster class that cannot be genocided was dragon The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: ore-spore lichen (freq bonus 10) The monster species that spawned more often: biclops (freq bonus 3) The monster species that spawned more often: undead centaur (freq bonus 8) The monster species that spawned more often: feat master (freq bonus 6) The monster species that spawned more often: voraciousness (freq bonus 6) The monster species that spawned more often: Mother Lily (freq bonus 16) The monster species that spawned more often: cloud of glory (freq bonus 16) The monster species that spawned more often: fake warp patch (freq bonus 10) The monster species that spawned more often: High-elf rogue (freq bonus 4) The monster species that spawned more often: Crone Lilith (freq bonus 3) The monster species that spawned more often: scroll mimic (freq bonus 5) The monster species that spawned more often: young adult sky dragon (freq bonus 14) The monster species that spawned more often: quylthulg (freq bonus 4) The monster species that spawned more often: dangerous shantak (freq bonus 4) The monster species that spawned more often: rainbow dragon (freq bonus 36) The monster species that spawned more often: Mailie's stiletto (freq bonus 6) The monster species that spawned more often: greek fish (freq bonus 14) The monster species that spawned more often: drearmy ant (freq bonus 7) The monster species that spawned more often: furious stalk (freq bonus 3) The monster species that spawned more often: variag raider (freq bonus 10) The monster species that never randomly spawned: giant venom ant The monster species that never randomly spawned: black smasher The monster species that never randomly spawned: kickboxing girl The monster species that never randomly spawned: dead potato The monster species that never randomly spawned: desert force fungus The monster species that never randomly spawned: visor warg The monster species that never randomly spawned: flying scimitar The monster species that never randomly spawned: team nastytrap member The monster species that never randomly spawned: young adult psychic dragon The monster species that never randomly spawned: P @EcoV The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 38) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 33) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 12) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 10) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 6) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 83) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 4) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 2) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 20) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 75) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 2) Next attribute increase check would have come at turn 1333 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (576) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...