Heliokopis, neutral male gnomish Wizard -------------------------- |..{.....................| |........................| |........................| |.@f..f..................| -------- --------------+-- [Heliokopi the Evoker] St8 Dx10 Co11 In17 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 83% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 31% Concealing monsters were spawned underneath items 76% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42095 Monster spawn increase reached its maximum at turn 70331 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1091740 The monster class that cannot be genocided was (null) The monster class that was spawned more often: vortex (freq bonus 4) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: azure draconian (freq bonus 14) The monster species that spawned more often: metal fire ant (freq bonus 6) The monster species that spawned more often: animated hourglass (freq bonus 10) The monster species that spawned more often: baby purple worm (freq bonus 5) The monster species that spawned more often: evasive soldier ant (freq bonus 5) The monster species that spawned more often: agent black warp patch (freq bonus 22) The monster species that spawned more often: mobgoblin (freq bonus 7) The monster species that spawned more often: lygrog (freq bonus 32) The monster species that spawned more often: wormwood (freq bonus 11) The monster species that spawned more often: Doctor Frankenstein (freq bonus 7) The monster species that spawned more often: fourclaw (freq bonus 7) The monster species that spawned more often: greater air elemental (freq bonus 6) The monster species that spawned more often: ice bug (freq bonus 6) The monster species that spawned more often: sludge elf (freq bonus 20) The monster species that spawned more often: elf warlord (freq bonus 6) The monster species that spawned more often: slicer beetle (freq bonus 14) The monster species that spawned more often: cockatoo (freq bonus 12) The monster species that spawned more often: greek catenaccio trainer (freq bonus 5) The monster species that spawned more often: korean lady (freq bonus 6) The monster species that spawned more often: mystic eye (freq bonus 16) The monster species that never randomly spawned: giant ring trove The monster species that never randomly spawned: blue-red mushroom The monster species that never randomly spawned: living lecturn The monster species that never randomly spawned: Ina's hugging boot The monster species that never randomly spawned: mountain springy The monster species that never randomly spawned: Hanh's block-heeled sandal The monster species that never randomly spawned: kitsune The monster species that never randomly spawned: mercury mushroom patch The monster species that never randomly spawned: healthy plains centaur The monster species that never randomly spawned: bloodseeker The monster class that always generated with extra speed: elemental The monster class that more likely to generate with musable stuff: turret The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 4) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 7) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 6) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 9) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 5) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 12) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 63) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 41) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this trap was always invisible: stairs trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 2) Next attribute increase check would have come at turn 661 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (67) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...