Heliokopis, neutral male gnomish Wizard -------- f......` |@..` |.` .... |. ..| |.` ``| |. --- [Heliokopi the Evoker] St11 Dx8 Co15 In18 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 24 Gem identification only worked 100 times out of 168 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 59% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40465 Monster spawn increase reached its maximum at turn 98795 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 777328 The monster class that cannot be genocided was vortex The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: shimmering warp fungus (freq bonus 7) The monster species that spawned more often: Sabrain (freq bonus 9) The monster species that spawned more often: goyaman (freq bonus 5) The monster species that spawned more often: blackhorn (freq bonus 6) The monster species that spawned more often: charged bolt sentry (freq bonus 16) The monster species that spawned more often: giant black rat (freq bonus 30) The monster species that spawned more often: springy (freq bonus 52) The monster species that spawned more often: heath (freq bonus 16) The monster species that spawned more often: fake force fungus (freq bonus 8) The monster species that spawned more often: ice boar (freq bonus 40) The monster species that spawned more often: absent fungus (freq bonus 7) The monster species that spawned more often: greek catenaccio trainer (freq bonus 21) The monster species that spawned more often: orange patch (freq bonus 12) The monster species that spawned more often: tiny lurker (freq bonus 12) The monster species that spawned more often: red naga (freq bonus 5) The monster species that spawned more often: criminal scumbag (freq bonus 48) The monster species that spawned more often: laser turret (freq bonus 12) The monster species that spawned more often: stygian harlot (freq bonus 6) The monster species that spawned more often: jungle warrior shaman (freq bonus 7) The monster species that spawned more often: phase spore (freq bonus 10) The monster species that never randomly spawned: fighter lich The monster species that never randomly spawned: Chaugnar Faugn, Horror from the Hills The monster species that never randomly spawned: false stalk The monster species that never randomly spawned: Kankurou Nishiyama The monster species that never randomly spawned: slow stalk The monster species that never randomly spawned: crunchy force patch The monster species that never randomly spawned: mangler The monster species that never randomly spawned: pricolic The monster species that never randomly spawned: indigo force fungus The monster species that never randomly spawned: greener spider The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 45) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 21) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 24) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 12) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 20) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 29) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 20) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 19) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 19) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 4) Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (257) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...