Heliokopis, neutral male gnomish Wizard -----|- -- |).......| |........| +@..=....| |f.......| ---------- [Heliokopi the Evoker] St6 Dx13 Co10 In17 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 703 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 94% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62620 Monster spawn increase reached its maximum at turn 85074 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 341632 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: warty stalk (freq bonus 8) The monster species that spawned more often: savage mafia type (freq bonus 12) The monster species that spawned more often: black baboon (freq bonus 8) The monster species that spawned more often: bright white warp patch (freq bonus 4) The monster species that spawned more often: dream vortex (freq bonus 4) The monster species that spawned more often: giant swamp dragonfly (freq bonus 4) The monster species that spawned more often: fire wing (freq bonus 6) The monster species that spawned more often: shocking sphere (freq bonus 8) The monster species that spawned more often: Judge Fear (freq bonus 8) The monster species that spawned more often: petty slut with syphilis (freq bonus 4) The monster species that spawned more often: agate patch (freq bonus 8) The monster species that spawned more often: crystal growth (freq bonus 16) The monster species that spawned more often: mean astral elemental (freq bonus 4) The monster species that spawned more often: astral hound (freq bonus 8) The monster species that spawned more often: elemental (freq bonus 4) The monster species that spawned more often: lesser umber hulk (freq bonus 8) The monster species that spawned more often: golden patch (freq bonus 12) The monster species that spawned more often: clay stalk (freq bonus 16) The monster species that spawned more often: kobold chieftain (freq bonus 6) The monster species that spawned more often: healing fungus (freq bonus 5) The monster species that never randomly spawned: decayed corpse The monster species that never randomly spawned: ultramarine warp fungus The monster species that never randomly spawned: giant bright blue jellyfish The monster species that never randomly spawned: purple force patch The monster species that never randomly spawned: six-headed snake The monster species that never randomly spawned: poison slime The monster species that never randomly spawned: plastic golem The monster species that never randomly spawned: opal force fungus The monster species that never randomly spawned: green blob The monster species that never randomly spawned: beer drinker The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 16) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 36) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 29) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 30) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 12) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 42) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 15) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 9) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 5) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 8) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 15) Next attribute increase check would have come at turn 390 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (414) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...