Heliokopis, neutral male gnomish Wizard --------- ---......$.--- |..........?.| -............| |.........f@.| ---....!...--- -+------- [Heliokopi the Evoker] St11 Dx10 Co17 In23 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 92% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 69% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 22% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28809 Monster spawn increase reached its maximum at turn 100269 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 88047 The monster class that cannot be genocided was troll The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: great white shark (freq bonus 8) The monster species that spawned more often: reaper stalk (freq bonus 12) The monster species that spawned more often: huge ogre thief (freq bonus 8) The monster species that spawned more often: sexy child model (freq bonus 3) The monster species that spawned more often: copper naga hatchling (freq bonus 8) The monster species that spawned more often: onanocter 1a (freq bonus 7) The monster species that spawned more often: hidden bird (freq bonus 6) The monster species that spawned more often: poison cat (freq bonus 8) The monster species that spawned more often: onanocter 5e (freq bonus 3) The monster species that spawned more often: Doctor Frankenstein (freq bonus 12) The monster species that spawned more often: troll giant (freq bonus 24) The monster species that spawned more often: archfiend of Gilfer (freq bonus 12) The monster species that spawned more often: trap growth (freq bonus 12) The monster species that spawned more often: nexus patch (freq bonus 4) The monster species that spawned more often: Ubbo-Sathla, the Unbegotten Source (freq bonus 32) The monster species that spawned more often: evasive enclave elite soldier (freq bonus 5) The monster species that spawned more often: gold dragon bat (freq bonus 6) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 4) The monster species that spawned more often: hard hitting dude (freq bonus 3) The monster species that spawned more often: gore growth (freq bonus 12) The monster species that never randomly spawned: strungler vine The monster species that never randomly spawned: peasant The monster species that never randomly spawned: rainbow to The monster species that never randomly spawned: Kira The monster species that never randomly spawned: trelon The monster species that never randomly spawned: goblin sapper The monster species that never randomly spawned: adult white dragon The monster species that never randomly spawned: adult rainbow dragon The monster species that never randomly spawned: Rita's sexy sandal The monster species that never randomly spawned: moved shaman The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 4) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 95) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 56) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 13) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 5) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 2) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 23) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 2) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 11) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 5) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 7) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 11) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 82) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 91) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 4) Next attribute increase check would have come at turn 390 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (215) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...