Heliokopis, neutral male gnomish Wizard ------- |..@..| |..f°.+ ------- [Heliokopi the Evoker] St6 Dx7 Co11 In14 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 76% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45700 Monster spawn increase reached its maximum at turn 69967 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 608868 The monster class that cannot be genocided was dragon The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: frost bird (freq bonus 56) The monster species that spawned more often: glowing stalk (freq bonus 3) The monster species that spawned more often: mean robber (freq bonus 3) The monster species that spawned more often: flintfish (freq bonus 2) The monster species that spawned more often: old silver dragon (freq bonus 3) The monster species that spawned more often: ancestral bat (freq bonus 8) The monster species that spawned more often: slut (freq bonus 10) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 27) The monster species that spawned more often: wrinkled mushroom (freq bonus 8) The monster species that spawned more often: purple draconian (freq bonus 4) The monster species that spawned more often: total wounding knight (freq bonus 3) The monster species that spawned more often: exploitability turret (freq bonus 3) The monster species that spawned more often: triad slave (freq bonus 4) The monster species that spawned more often: aewrog (freq bonus 8) The monster species that spawned more often: crystal force fungus (freq bonus 2) The monster species that spawned more often: Nadine (freq bonus 4) The monster species that spawned more often: sue force patch (freq bonus 4) The monster species that spawned more often: tyrannosaurus (freq bonus 3) The monster species that spawned more often: moaning spirit (freq bonus 9) The monster species that spawned more often: crater force fungus (freq bonus 3) The monster species that never randomly spawned: shadow wyrm The monster species that never randomly spawned: xaren The monster species that never randomly spawned: web turret The monster species that never randomly spawned: vile witch The monster species that never randomly spawned: blaster turret The monster species that never randomly spawned: ooze elemental The monster species that never randomly spawned: savage bear The monster species that never randomly spawned: undead mummy The monster species that never randomly spawned: rust digger The monster species that never randomly spawned: white louse The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 18) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 15) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 26) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 6) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 6) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 3) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 5) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 35) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 5) Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (215) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...