Heliokopis, neutral male gnomish Wizard ------- --.....-- |.......| |.....?.+ |....@..| --...f$-- -+----- [Heliokopi the Evoker] St5 Dx12 Co17 In21 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 257 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 87% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 95990 Monster spawn increase reached its maximum at turn 155990 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 112770 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: unicorn or horse (freq bonus 6) The monster species that spawned more often: leader badger (freq bonus 40) The monster species that spawned more often: vacuum colony (freq bonus 14) The monster species that spawned more often: evasive recluse spider (freq bonus 14) The monster species that spawned more often: the ultimate tank (freq bonus 9) The monster species that spawned more often: Pinocchio (freq bonus 14) The monster species that spawned more often: kamehameha fighter (freq bonus 18) The monster species that spawned more often: pack fox (freq bonus 18) The monster species that spawned more often: spike stalk (freq bonus 9) The monster species that spawned more often: hidden spore (freq bonus 8) The monster species that spawned more often: undead gangster (freq bonus 16) The monster species that spawned more often: furious stalk (freq bonus 16) The monster species that spawned more often: monkey mummy (freq bonus 8) The monster species that spawned more often: radiant patch (freq bonus 14) The monster species that spawned more often: sparkling spore (freq bonus 7) The monster species that spawned more often: totally bad stalk (freq bonus 8) The monster species that spawned more often: nabassu (freq bonus 7) The monster species that spawned more often: green prostitute (freq bonus 14) The monster species that spawned more often: selenite central command unit (freq bonus 18) The monster species that spawned more often: sniper bundle head (freq bonus 22) The monster species that spawned more often: baby glowing dragon (freq bonus 8) The monster species that never randomly spawned: killer turbo chicken The monster species that never randomly spawned: dark blue slime The monster species that never randomly spawned: thorn stalk The monster species that never randomly spawned: duergar lord The monster species that never randomly spawned: venom lord The monster species that never randomly spawned: petty tunnel wight The monster species that never randomly spawned: purple worm The monster species that never randomly spawned: gray twen The monster species that never randomly spawned: glass smasher The monster species that never randomly spawned: hehehe-he guy The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 17) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 3) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 17) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 19) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 18) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 8) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 5) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 8) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 4) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 11) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 1) Next attribute increase check would have come at turn 351 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (526) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...