Heliokopis, neutral male gnomish Wizard ------- |...f@| |.....| ......| |.....| ....--- |... ---- [Heliokopi the Evoker] St5 Dx15 Co7 In12 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 189 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 412 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 79% Wand drop chance was reduced to 57% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 10575 Monster spawn increase reached its maximum at turn 49285 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1133902 The monster class that cannot be genocided was mimic The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: fake fungus (freq bonus 3) The monster species that spawned more often: Tsathoggua, the Sleeper of N'kai (freq bonus 6) The monster species that spawned more often: cock (freq bonus 7) The monster species that spawned more often: vacuum mold (freq bonus 8) The monster species that spawned more often: Almuth (freq bonus 8) The monster species that spawned more often: irresistible force patch (freq bonus 12) The monster species that spawned more often: gold dragon bat (freq bonus 12) The monster species that spawned more often: Holy Planetar (freq bonus 10) The monster species that spawned more often: clear centipede (freq bonus 4) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 14) The monster species that spawned more often: great swamp wyrm (freq bonus 10) The monster species that spawned more often: Danielle's erotic lady shoe (freq bonus 5) The monster species that spawned more often: lygrog (freq bonus 8) The monster species that spawned more often: giant silver dragonfly (freq bonus 5) The monster species that spawned more often: old psychic dragon (freq bonus 12) The monster species that spawned more often: slimy force patch (freq bonus 14) The monster species that spawned more often: Yibb-Tstll, the Patient One (freq bonus 8) The monster species that spawned more often: nasty spined devil (freq bonus 24) The monster species that spawned more often: multi-hued force fungus (freq bonus 3) The monster species that spawned more often: gray mold (freq bonus 5) The monster species that never randomly spawned: healing growth The monster species that never randomly spawned: rifed sephirah The monster species that never randomly spawned: blaster disintegrator The monster species that never randomly spawned: white patch The monster species that never randomly spawned: lazy turret The monster species that never randomly spawned: one-eyed bugger The monster species that never randomly spawned: drain turret The monster species that never randomly spawned: romulanian soldier The monster species that never randomly spawned: undead rat The monster species that never randomly spawned: sucker spore The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 34) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 97) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 80) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 14) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 3) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 6) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 83) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 2) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 10) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 39) Next attribute increase check would have come at turn 449 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (621) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...