Heliokopis, neutral male gnomish Wizard ------ |....| |..@.| |.f..| |....| |..... -#-.-- [Heliokopi the Evoker] St8 Dx16 Co6 In13 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 83% chance Wand drop chance was reduced to 88% Potion drop chance was reduced to 97% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11347 Monster spawn increase reached its maximum at turn 20712 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1037918 The monster class that cannot be genocided was (null) The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: boxer trove (freq bonus 3) The monster species that spawned more often: skeleton troll (freq bonus 5) The monster species that spawned more often: speedhack horror (freq bonus 4) The monster species that spawned more often: ice warp fungus (freq bonus 12) The monster species that spawned more often: gigantic generator (freq bonus 6) The monster species that spawned more often: Sofia (freq bonus 8) The monster species that spawned more often: voltaic storm (freq bonus 4) The monster species that spawned more often: baby roc (freq bonus 4) The monster species that spawned more often: phasing jabberwock (freq bonus 8) The monster species that spawned more often: mist giant (freq bonus 6) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 4) The monster species that spawned more often: pink sentai (freq bonus 5) The monster species that spawned more often: avarice (freq bonus 12) The monster species that spawned more often: stairstrap snake (freq bonus 5) The monster species that spawned more often: swamp wight (freq bonus 8) The monster species that spawned more often: deepest one (freq bonus 14) The monster species that spawned more often: transsylvanian (freq bonus 10) The monster species that spawned more often: tiamat dragon (freq bonus 24) The monster species that spawned more often: large weapon trove (freq bonus 4) The monster species that spawned more often: glowing eye (freq bonus 3) The monster species that never randomly spawned: bramble mold The monster species that never randomly spawned: troll The monster species that never randomly spawned: bad boys The monster species that never randomly spawned: baby blood dragon The monster species that never randomly spawned: Jil's velcro sneaker The monster species that never randomly spawned: eye of the deep The monster species that never randomly spawned: giant roc The monster species that never randomly spawned: five of diamonds The monster species that never randomly spawned: ancient golden dragon The monster species that never randomly spawned: incapable male nurse The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 3) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 11) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 9) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 11) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 4) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 3) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 19) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 1) Next attribute increase check would have come at turn 399 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1110) You survived Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 0% 100% b - detect food 2 divine 0% 100% c - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...