Heliokopis, neutral male gnomish Wizard ---------------- +.@............| |..f...........| -.......`......| ---------------- [Heliokopi the Evoker] St9 Dx13 Co9 In13 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 81% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 88% Monster death drops spawned with only 92% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27040 Monster spawn increase reached its maximum at turn 44695 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 337540 The monster class that cannot be genocided was xorn The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: dragon geist (freq bonus 12) The monster species that spawned more often: golden fungus (freq bonus 8) The monster species that spawned more often: hug bug (freq bonus 4) The monster species that spawned more often: forbidden forest centaur (freq bonus 4) The monster species that spawned more often: mortai (freq bonus 5) The monster species that spawned more often: The Sweet High-Heel-Loving Asian Girl (freq bonus 6) The monster species that spawned more often: crunchy mold (freq bonus 8) The monster species that spawned more often: Katzou (freq bonus 6) The monster species that spawned more often: devilkin (freq bonus 12) The monster species that spawned more often: agate fungus (freq bonus 4) The monster species that spawned more often: rumbler (freq bonus 10) The monster species that spawned more often: kith dragon (freq bonus 10) The monster species that spawned more often: The Smith (freq bonus 8) The monster species that spawned more often: ogre on crack (freq bonus 10) The monster species that spawned more often: bugbear chieftain (freq bonus 6) The monster species that spawned more often: giant pink mouse (freq bonus 14) The monster species that spawned more often: fart elemental (freq bonus 8) The monster species that spawned more often: brass beetle (freq bonus 12) The monster species that spawned more often: brown icky thing (freq bonus 24) The monster species that spawned more often: hammer master (freq bonus 8) The monster species that never randomly spawned: atlantean The monster species that never randomly spawned: goblin fighter The monster species that never randomly spawned: tree force patch The monster species that never randomly spawned: nabassu The monster species that never randomly spawned: gravity stalk The monster species that never randomly spawned: pustulent colony The monster species that never randomly spawned: ogre ruler The monster species that never randomly spawned: stairstrap snake The monster species that never randomly spawned: windscreen rubber The monster species that never randomly spawned: ethereal dragon The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 35) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 5) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 7) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 7) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 7) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 3) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 7) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 2) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 12) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 5) Next attribute increase check would have come at turn 314 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (587) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...