Heliokopis, neutral male gnomish Wizard ------------ |.@........| |..f.......| |........... --.--------- [Heliokopi the Evoker] St5 Dx10 Co11 In16 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 59 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 10 Book drop chance was reduced to 95% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18098 Monster spawn increase reached its maximum at turn 43590 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1795394 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: K'uei (freq bonus 18) The monster species that spawned more often: redditor (freq bonus 4) The monster species that spawned more often: gray ooze (freq bonus 3) The monster species that spawned more often: continent centaur (freq bonus 16) The monster species that spawned more often: giant amethyst dragonfly (freq bonus 3) The monster species that spawned more often: adult amphitere (freq bonus 14) The monster species that spawned more often: noxious fungus (freq bonus 3) The monster species that spawned more often: petty centaur shaman (freq bonus 8) The monster species that spawned more often: eyewing (freq bonus 16) The monster species that spawned more often: Parry Hotter (freq bonus 4) The monster species that spawned more often: shimmering mold (freq bonus 5) The monster species that spawned more often: agate fungus (freq bonus 4) The monster species that spawned more often: sapusaur (freq bonus 8) The monster species that spawned more often: Happosai (freq bonus 7) The monster species that spawned more often: gem trove (freq bonus 12) The monster species that spawned more often: master permamimic (freq bonus 15) The monster species that spawned more often: crunchy mushroom (freq bonus 8) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 5) The monster species that spawned more often: silver draconian (freq bonus 8) The monster species that spawned more often: specter (freq bonus 24) The monster species that never randomly spawned: glowing mold The monster species that never randomly spawned: fastitocalon The monster species that never randomly spawned: eight of spades The monster species that never randomly spawned: thorn warp patch The monster species that never randomly spawned: Big Mammon The monster species that never randomly spawned: creeping 42 The monster species that never randomly spawned: fortress master The monster species that never randomly spawned: iceman The monster species that never randomly spawned: Purgatory Dude The monster species that never randomly spawned: animated marble statue The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 7) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 8) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 3) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 15) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 12) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 8) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 4) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 2) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 87) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 13) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 93) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 2) Next attribute increase check would have come at turn 1554 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...